Bug Hunt: Eldritch Ptarmigans


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BugHunt.thumb.jpg.430cc8153defd3f04ea758af01df9230.jpg

This is by no means a significant issue but wanted to report it any way.
I just discovered that if one passes time in the presence of Ptarmigans (or at least in front of the Camp Office)
The Ptarmigan animations and audio can break... they appear to be stuck in a sort of phase shift or time compression loop, the animation and audio speeds up (audio possibly doubles/triples etc).

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:coffee::fire::coffee:
Hinterland Support
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Edited by ManicManiac
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Interesting that speeding up time does it as well....  

I thought it was just purely random....   I had all the birds doing it in hrv  on my side run the other day...drive me nuts lol..

Edited by Leeanda
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10 hours ago, ManicManiac said:

BugHunt.thumb.jpg.430cc8153defd3f04ea758af01df9230.jpg

I just discovered that if one passes time in the presence of Ptarmigans (or at least in front of the Camp Office)
The Ptarmigan animations and audio can break... they appear to be stuck in a sort of phase shift or time compression loop, the animation and audio speeds up (audio possibly doubles/triples etc).

Supported Ticket Submitted

:coffee::fire::coffee:
Hinterland Support
Do your part on Make a GIF

We've received your report, and we're looking into this. Thanks so much!

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Gonna CC my post from this similar thread in case it's relevant:


"Not sure if this is the same issue, but I reported the same/similar one regarding Ptarmigans a while ago. Might affect other wildlife too, but Ptarmigans are easy to notice with it since their cry is fairly distinct (and loud even from a distance). I think it has something to do with passing time with a flock of them loaded nearby (like sleeping in a cabin in FA, with a flock ~50-75m away outdoors), which results in them spamming their audio basically constantly."

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