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The least of these two wishes is for glazing in the windows at the interior room on the docks at the Cannery. I am fairly certain this is an interior, that the windows as modelled are supposed to have glass in them, otherwise this space would be just as exposed as the other open buildings. The glass was never put in. Perhaps because at this point TLD didn’t really have the kinds of interiors we now have in like Forsaken Airfield where we can walk in a small building, without a loading screen, and see out the glazed windows.

The bigger wish is that Hinterland would fix the lighting in the main Cannery interior. In the screenshot below, the sun has set, or just about and the lighting inside the building is correct. But the same view AFTER sunrise is just blackness. This despite looking up at a skylight where the exterior is broad daylight.

screen_(-364, 34, -514)_fac9f9d9-a0c7-43b0-9817-97693a0861f9.png

screen_(4, 2, 3)_aaba8d35-137e-4f9b-81d2-741342ccede9.png

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