Recommended Posts

Posted

Just made a shocking discovery on my Misery playthrough; after taking a trek to the Muskeg to forge up a knife and arrow heads, I decide to take a peak at what's inside the bunker up on the hill behind Spence's. And this is what I found.screen_11de36c0-d684-4d1c-8bb3-ddfc9cfc760c_hi.thumb.png.ee00f311859263472e234e56720b1b12.png

A heavy hammer in the same region as a forge on Misery. This also happened to be the bunker with the recipe, which is a huge plus.

This is actually pretty exciting because now Kegstands are 100% possible without turning off the cougar (assuming the possible loot on Misery is the same as Interloper). Finding a hammer means you can get knives, hatchets, and bows for a limited time now. Of course, you'd need to get the really lucky hammer spawn, but it's still cool to see it's possible. 

  • Upvote 2
  • 1 month later...
Posted

I wonder if this is a glitch / bug.

On Interloper, I have never seen a hammer in a bunker (I play almost exclusively on IL, and watch quite a lot of IL on Twitch).

If it's not on IL, why would it be on Misery ?

-t

Posted

I did a lot of testing after seeing this but I've come to the conclusion that it's only on Misery, which is unfortunate. Maybe it's an extremely rare spawn, but I checked dozens of Interloper runs and none of them had a hammer in that bunker. Some had matches or a hacksaw, but never a hammer (whenever it happened to be the recipe bunker)

Seems strange that Misery would have a hammer and not Interloper though.

Posted
5 hours ago, turtle777 said:

I wonder if this is a glitch / bug.

On Interloper, I have never seen a hammer in a bunker (I play almost exclusively on IL, and watch quite a lot of IL on Twitch).

If it's not on IL, why would it be on Misery ?

No, it's not a glitch or bug (and not really 'rare' since it's guaranteed to spawn somewhere in the world) just it is unlikely to appear at this specific location. There are 9 "Prepper Bunkers" each in a fixed location in a different Region; most of them are "empty" (except for a pillow to knife, and small amounts of furniture to get tinder/recycled wood/metal scrap from).

On Pilgrim-Stalker 6/9 bunkers will be 'empty'. On Interloper-Misery 8/9 will be 'empty'.

Spoiler

"Hunting" bunker: contains the unique "Hunter's Revolver", and other items like animal furs, rifle, revolver, survival bow, etc. Will spawn empty on Interloper/Misery.

"Survival": mix of weaponry, clothing, tools and firestarting supplies. Will spawn empty on Interloper/Misery.

"Kitchen": contains the unique "Prepper's Pie" cooking recipe card, and an abundance of food and drink. This Kitchen Bunker is the only loot bunker which can spawn on Interloper/Misery, but it will be devoid of all items except for a frozen corpse and the recipe card for Prepper's Pie. It has a 'chance' to spawn a hammer/hacksaw, but these aren't guaranteed.

I'd make sure you find that recipe card before you leave the area, since IMO it's by far the strongest cooking recipe (especially on Misery); there are a few locations it can spawn inside the bunker but shouldn't be hard to find with a light source.

You can read more about Prepper Bunkers here.

tl;dr There are 9 Prepper Bunkers (1 per Region, in fixed locations) and on Interloper/Misery 8 will be empty; this one you found seems to be the Kitchen/Cooking Prepper Bunker (with a recipe card for "Prepper's Pie"), and only has a chance to spawn a hacksaw or hammer. Get the "Prepper's Pie" recipe before you leave this bunker.

  • Upvote 2
Posted
On 10/28/2024 at 11:59 PM, Veskaida said:

No, it's not a glitch or bug

I'd love to know how you come to that conclusion.

By all accounts, the hammer-in-bunker spawn doesn't happen on IL, but it does on Misery.

Have you had the hammer spawn in a bunker on IL ?

-t

Posted
On 10/28/2024 at 10:09 PM, Pencil said:

Seems strange that Misery would have a hammer and not Interloper though.

1 hour ago, turtle777 said:

By all accounts, the hammer-in-bunker spawn doesn't happen on IL, but it does on Misery.

Have you had the hammer spawn in a bunker on IL ?

Maybe it's because Misery Mode is not "Interloper Mode+"?

It is its own thing, the way all other Experience Modes are their own thing, not direct linear difficulty modes. They do increase the challenge level, but the settings in the vanilla game create individually crafted modes to create different experiences between modes. Which is why once Hinterland started adding new modes, they called them "Experience Modes" not "Difficulty Levels". The original game when it first released in Early Access on Steam and Game Preview on XBox had one region, one mode- Basically Stalker mode- Pilgrim and Voyageur were added later, Interloper was added after that, and the Custom Settings Toolbox was added after that.. They weren't all in the game from Day 1. Misery is the newest Experience Mode- its own crafted experience, not a linear "difficulty" progression.

So it makes sense that Misery Mode can have different loot tables and spawn points than vanilla Interloper Mode has.

 

  • Upvote 3
Posted
13 hours ago, turtle777 said:

I'd love to know how you come to that conclusion.

By all accounts, the hammer-in-bunker spawn doesn't happen on IL, but it does on Misery.

Have you had the hammer spawn in a bunker on IL ?

-t

I've found the hammer and hacksaw in bunkers in Interloper (not both at the same time).  I haven't found tools in the FM bunker, but I've found them in others.  It's been a while, so it might have been one of those times when we also found "prohibited" loot in Interloper.

Posted
14 hours ago, turtle777 said:

I'd love to know how you come to that conclusion. By all accounts, the hammer-in-bunker spawn doesn't happen on IL, but it does on Misery. Have you had the hammer spawn in a bunker on IL ?

12 hours ago, ThePancakeLady said:

Maybe it's because Misery Mode is not "Interloper Mode+"?

Prepper Caches did not generate in early TFTFT patches of Interloper; it was because of community feedback that Hinterland implemented them in all game modes. This fact and that this type of bunker is unique to Interloper/Misery makes it pretty clear that this is a deliberate design choice by Hinterland, not an oversight, bug, etc. Personally I've personally found a hammer or a hacksaw inside of this type of bunker, at this location or others on Interloper and Misery.

This is not a case of prohibited loot. There is no prohibited item spawning. Misery was also released 5 months ago, not to say there aren't extant bugs in the mode, but Hinterlands was quick to remove prohibited items (e.g. the Flashlights, Cardboard Matches, Hunting Knives, etc.) but has not this; I think that makes it pretty obvious that this is intended. I suspect unintended items in that early version of Misery were a loot table oversight and a lack of playtesting exploring all types of containers; however those containers were fixed shortly after the mode released but this bunker and it's loot has remained unchanged for ~5 months. I think that makes it pretty obvious that this is intended behavior.

I consider Misery to be "Interloper+" (in much of the same vein Deadman Challenge is), and looking at Misery's settings most are either identical or similar to Interloper values; those which are altered are changed to be slightly more challenging than Interloper, but the two modes are more similar than dissimilar. Even Misery's "cold start" is simply a modified version of Interloper's late-game temperatures starting on Day 0 instead of  incrementally cooling. Personally I think it's a pretty tough argument to make that "Misery Mode is not "Interloper Mode+"".

Posted

I'll have to do some more testing, because it would be great to have a possible hammer spawn. Since there are three potential items that can spawn (matches, hacksaw, hammer) and the chance of getting the kitchen bunker in FM is only 11%, getting a Interloper spawn with a FM hammer could be 3% or lower. So I guess I need to keep rolling the Interloper spawns.

It could be that the hammer is not allowed to spawn when the kitchen bunker is in FM, and that just so happens to not be the case in Misery. This specific instance was on 2.29 so it's possible that there are items spawning that should not be spawning on Misery. I'll keep testing. 

  • Hinterland
Posted

Just to comment quickly -- try not to think about the Experience Modes being linear escalations in challenge, although it's easy to see why that might be the conclusion. Misery isn't just a "harder Interloper", and the tuning for Misery is specifically the tuning for Misery, not an evolution or modification of the tuning for Interloper. Each mode is tuned separately, with the hope that they provide different types of experiences depending on what players are looking for at the time.

  • Upvote 5
  • Like 2
Posted
13 hours ago, PilgrimReaper said:

This hammer is only meant to be used to smash you own hands, because, you know... misery.

"I used to be an adventurer like you. Then I took a Heavy Hammer to the knee..."

  • Upvote 4
Posted
13 hours ago, Pencil said:

I'll have to do some more testing, because it would be great to have a possible hammer spawn.

In interloper. the chance of finding one of the bunkers with one piece of decent loot seems to be 100%.  But you never know which one it will be, and for me it always seems to be last or second to last.

Save this one "special" bunker, all of them are empty except for some scrap, etc.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now