RegentRelic Posted February 12, 2023 Share Posted February 12, 2023 (edited) 2 hours ago, conanjaguar said: I think I’m more hyped for that than the next update to TLD . Edited February 12, 2023 by RegentRelic 2 Link to comment Share on other sites More sharing options...
Karl Grylls Posted February 12, 2023 Share Posted February 12, 2023 7 hours ago, RegentRelic said: Dealing with wolves is expensive without tainted meat, but isn't hard to kill any number of them. It's just all in the preparation. The easiest way is to run to a safe zone (a fire or the start of the island (there's a small safe zone) and then place spear trap on the edge, then stand just behind the first one and place a second one. A wolf might charge you but, will be killed by the first trap. If one doesn't step forward into second tap. Repeat. As for the bow, using it is so, expensive that it's only viable when you have exorbitant amount of flint and even then it's only useful against snakes and when inside a safe zone. What I'm get at is that you really need to pick and choose your battles. If you do have tainted meat then you can massacre them by killing as many as you want with one piece of meat. When it comes to the crafting I didn't have issue you did even though they haven't updated the game since 2017. Maybe it's just the language you were playing in. I did have other issues with the U.I though. I found that many of the icons where hard to tell apart. More importantly the crafting sound effect over rides the music meaning that I would essential stop playing the game so, I could let the song finish. Similar to How in Wintermute I don't want to turn in quest because the song that's playing is better than the story. In The Flame in flood your being driven towards your death some times at break neck pace, until you can master the river. Until you learn to go with the flow. You need to do what you can were you can, but you can't fight the river. Both death and the River are more powerful then you. But you can negotiate. Change it your course just enough to see tomorrow. You must dance with them. At least that's what it's trying to do. It is defiantly a heavily flawed game. To quote the title song "There's a silence that may be heard loud and clear. In the simple, wild, and natural cadence" The game has it's issues. Lots of them, but that ending hits me right in the gut every time. Oh please let episode five of the game were supposed to talking about be amazing. I thought that the game is designed to be like that. But you are never sure whether the game is bad designed or if it's purpose. Have played it until 8/10 i think and stopped after that. You are right about the river and all the threats. You have to go with them, not against them to be successful. I've seen a YouTuber not understanding this, getting frustrated, blaming the game for it and cancelling the Let's Play. I play it on english btw, but it's still my opinion that the crafting journal needs an overhaul. Spear trap is a good choice, but i remember not being able to craft them every time. I also think that the rudder is not necessary, with a bit of practice you can maneuver the river without it. You have to think ahead and must accept that you can't swim against the flow, even if it means that you are missing out on items. Link to comment Share on other sites More sharing options...
Tigerskitten Posted February 12, 2023 Share Posted February 12, 2023 (edited) Thank you for the update! Something to look forward 🤎 🖤 💛 after 8 years of playing on Xbox (when it was free to play beta/sandbox) I understand and appreciate that launch dates can change, and TLD never disappoints, never get tired of playing!!! Looking forward to release when ever it may be! Thank you again Raph and Hinterland for all your hard work. TigersKitten Edited February 12, 2023 by Tigerskitten 3 1 Link to comment Share on other sites More sharing options...
RegentRelic Posted February 13, 2023 Share Posted February 13, 2023 @Karl Grylls I think that there is a lot to be talked about in regards to The Flame in the Flood, but in the middle of another topic isn't the place so, I've made a new topic here. 2 Link to comment Share on other sites More sharing options...
hozz1235 Posted February 13, 2023 Share Posted February 13, 2023 On 2/11/2023 at 6:24 PM, conanjaguar said: Even better, the sequel, Sons of The Forest, is coming out this month! I think I’m more hyped for that than the next update to TLD . I'll be sure to check it out, thanks! Link to comment Share on other sites More sharing options...
Erroneus Posted February 13, 2023 Share Posted February 13, 2023 I am once again asking for 60 FPS support for "nextgen" consoles 😊 Any time frame for this? Defiantly picking up Tales from the far territory, but not before we have 60 FPS support in TLD and Tales from the far territory. Link to comment Share on other sites More sharing options...
Leeanda Posted February 13, 2023 Share Posted February 13, 2023 Me being slow on the uptake ,only just remembered about the new clothing being introduced!! I'd love some timberwolf gear ,it'd be cool to blend in with the scenery a bit.. any hints htl?😁 1 Link to comment Share on other sites More sharing options...
Semple Fi Posted February 13, 2023 Share Posted February 13, 2023 “You still think things are going to go back to the way they were?” -methusalah 1 1 Link to comment Share on other sites More sharing options...
bascolais Posted February 18, 2023 Share Posted February 18, 2023 On 2/11/2023 at 2:18 AM, Semple Fi said: 🙂 not fair. Link to comment Share on other sites More sharing options...
A Lamp Posted February 18, 2023 Share Posted February 18, 2023 On 2/13/2023 at 6:44 PM, Leeanda said: I'd love some timberwolf gear ,it'd be cool to blend in with the scenery a bit.. any hints htl?😁 Timberwolf socks. That's all i need. 2 1 Link to comment Share on other sites More sharing options...
Leeanda Posted February 18, 2023 Share Posted February 18, 2023 27 minutes ago, A Lamp said: Timberwolf socks. That's all i need. Never thought of socks but they sound cosy.😊 1 1 Link to comment Share on other sites More sharing options...
A Lamp Posted February 20, 2023 Share Posted February 20, 2023 Speaking about new clothing, i don't think HL would add some new craftable clothing using cured pelts (since IMO it would fit more in the free paid stream) So the question is... Does clothing variants count as new clothing items? Or it is just some uncraftable clothing that you could find. Link to comment Share on other sites More sharing options...
Leeanda Posted February 20, 2023 Share Posted February 20, 2023 Well I wouldn't count craftable ones out,now the bear coat only needs one hide instead of two... Plus lots of people have mentioned wanting new /extra uses for all those pelts lying around. 1 Link to comment Share on other sites More sharing options...
ManicManiac Posted February 21, 2023 Share Posted February 21, 2023 22 hours ago, Leeanda said: Plus lots of people have mentioned wanting new /extra uses for all those pelts Wolf/Timberwolf Cowl... ...that is all. 2 3 Link to comment Share on other sites More sharing options...
Leeanda Posted February 21, 2023 Share Posted February 21, 2023 5 minutes ago, ManicManiac said: Wolf/Timberwolf Cowl... ...that is all. I'll happily take that😊. I'd still like the twolf coat though... Even those fluffy socks😁 1 Link to comment Share on other sites More sharing options...
ManicManiac Posted February 21, 2023 Share Posted February 21, 2023 (edited) 8 minutes ago, Leeanda said: I'd still like the twolf coat though Certainly. I'm all for more pelt/crafted clothing variety. Back when they arrived on the scene, I was hoping they would have their own unique pelt. I admit I was a little disappointed that they didn't. I only gravitate toward the cowl because of Hinterland's concept art/character model for Jeremiah... and I figured another item for the "head" slots wouldn't go amiss. Edited February 21, 2023 by ManicManiac 3 Link to comment Share on other sites More sharing options...
Leeanda Posted February 21, 2023 Share Posted February 21, 2023 1 minute ago, ManicManiac said: Certainly. I'm all for more pelt clothing variety. Back when they arrived on the scene, I was hoping they would have their own unique pelt. I admit I was a little disappointed that they didn't. I only gravitate toward the cowl because of Hinterland's concept art/character model for Jeremiah... and I figured another item for the "head" slots wouldn't go amiss. Agreed. It's certainly an improvement ,not only protection wise but aesthetically too. 1 Link to comment Share on other sites More sharing options...
Leeanda Posted February 21, 2023 Share Posted February 21, 2023 I should add that I'd like a bit of camouflage in the game as a mechanic. Not very likely though. 1 Link to comment Share on other sites More sharing options...
conanjaguar Posted February 21, 2023 Share Posted February 21, 2023 What would be my dream (and a coder’s nightmare) would be to let any clothing item be crafted with any skins. Rabbit vest? Bear hat? Moose gauntlets? Wolf slippers? You got it! 1 Link to comment Share on other sites More sharing options...
Leeanda Posted February 21, 2023 Share Posted February 21, 2023 8 minutes ago, conanjaguar said: What would be my dream (and a coder’s nightmare) would be to let any clothing item be crafted with any skins. Rabbit vest? Bear hat? Moose gauntlets? Wolf slippers? You got it! Moose gauntlets,yes please😊. Fluffy slippers and a customized rocking chair on the porch watching the sun go down with a nice hot cuppa 😁 2 Link to comment Share on other sites More sharing options...
SaabGripen Posted February 22, 2023 Share Posted February 22, 2023 I hope that we will be able to access Hotfix as quickly as possible. Wintermute's bugs(unlimited shit & blocked control room door) have bothered us enough. Link to comment Share on other sites More sharing options...
Mistral Posted February 22, 2023 Share Posted February 22, 2023 On 2/20/2023 at 8:36 PM, A Lamp said: Speaking about new clothing, i don't think HL would add some new craftable clothing using cured pelts (since IMO it would fit more in the free paid stream) So the question is... Does clothing variants count as new clothing items? Or it is just some uncraftable clothing that you could find. Hopefully the latter since any new standard clothing items would probably just go under the Stalker loot table again, which they have been heavily concentrating on lately 1 Link to comment Share on other sites More sharing options...
Mistral Posted February 22, 2023 Share Posted February 22, 2023 (edited) 3 hours ago, Mistral said: Hopefully the latter since any new standard clothing items would probably just go under the Stalker loot table again, which they have been heavily concentrating on lately The former, not latter, I meant Although at the same time, having said that, if more animal craftables become available, it should also be counter balanced somehow in difficulty since you always end up having excess animal furs and guts and whatnot everywhere. In fact the only animal you don't have excess materials of is the moose. In other words, I don't want any increased easiness either way Edited February 22, 2023 by Mistral 2 Link to comment Share on other sites More sharing options...
Leeanda Posted February 22, 2023 Share Posted February 22, 2023 I agree, more craftable clothing should reduce the found gear. Especially that swamp monster balaclava.. 3 Link to comment Share on other sites More sharing options...
ManicManiac Posted February 22, 2023 Share Posted February 22, 2023 (edited) 15 hours ago, conanjaguar said: any skins. Rabbit vest? Bear hat? Moose gauntlets? Wolf slippers? 🤭I mean, if we want to get a little whimsical: "Bear Claw" Gauntlets/mitts ? (yes, my example pics were meant as a joke... but the idea of bearskin gauntlets, I think might be neat) Edited February 22, 2023 by ManicManiac 3 Link to comment Share on other sites More sharing options...
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