Wolf Dipping Nose On Bridge (Fixed in v.06)


RJIII

Recommended Posts

This one is fixed. We orient Wildlife based on the "ground" underneath them, but the raycasting that was done to detect the ground was only being done against terrain, and in this case the bridge is not considered terrain. So basically we were orienting the wolf based on the ground underneath the bridge, which was sloping down!

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.