There is a mechanic issue (speed up times) with multiplayer. Apologies if I do not explain this well. if more than one person is playing in the same game then there becomes a potentially big problem with cooking, harvesting, crafting and sleeping times. Both players would be subject to either persons choice of how much one chooses to harvest or how long one chooses to sleep or craft a given item.    If player 1 chooses to craft two hrs on a bow for example, how does the time lapse wo
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