The Long Dark Hotfixed to v1.94 [76129]


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2 hours ago, peteloud said:

Yeah,  I think that is overdone. I can understand cans of beans burning to cinders, but surely not tea and coffee.

I'm pretty sure that this is a bug, actually. It's like how drinks can switch from hot, to cold, to hot again when picked up, when placed near the cook fire, that happened when Hesitant Prospect first came out. Sounds like the intended fix is borken.

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Posted (edited)

Hope it's a bug anyway, as weird as it sounds... it's very annoying particularly early game when you must have couple of buffs ready to go even on shortest of travels/harvests

Edited by Mistral
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3 hours ago, Mistral said:

Hope it's a bug anyway, as weird as it sounds... it's very annoying particularly early game when you must have couple of buffs ready to go even on shortest of travels/harvests

It looks more like an intended feature:

GENERAL FIXES

  • [Gameplay] Fixed an issue where liquids would not become “Burnt Dry”, when being cooked for too long.
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7 hours ago, mfuegemann said:

It looks more like an intended feature:

GENERAL FIXES

  • [Gameplay] Fixed an issue where liquids would not become “Burnt Dry”, when being cooked for too long.

Yeah but technically that could be interpreted as meaning when the items are on the actual cooking slot, instead of ground

(Wishful thinking ikr)

I mean I guess through micromanagement you could still keep switching back and forth between the cold and warm buffs but it can make harvesting in particular a bit annoying if you are keeping some buffs ready in case the wind blows fire out

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5 hours ago, stratvox said:

I'm pretty sure that this is a bug, and that liquids left next to a fire are not supposed to get burnt dry, but that liquids left on a fire are.

 

I agree.  I've noticed a few things with the teas that started with Hesitant Prospect.  The first thing I noticed was that if I had left teas by a burned out fire from before the update and then relit the fire after the update, none of the teas would indicate that they were warming up, but when I picked them up after several minutes by the fire, they would be "hot" in my inventory.  If left by the fire before this hotfix though, they would not burn up.  Now they burn up... I think in trying to correct the first bug, they've introduced a new one.  (I'm having a hard time breaking my habit of placing teacups on the mantels of the various fireplaces as a quick way of determining what I have in the way of medicinal teas when I come back to those areas.)

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