TFT Posted February 19, 2015 Share Posted February 19, 2015 i don't know if someone have spoken about it before me. I would like to have a sanity indicator to made the game more real like and provide new experience.Sanity could drop if you stay too long in the dark without a light, or if you eat rotten, raw or damaged food, or even if you run on ice or try to escape by a wild animal attacking you. You could improve sanity standing by a fire or a light, eating good food, using newspapers and similar (they could not only be used for fire but to read, in order to prove some comfort against solitude), crafting a new cloth ect.What do you think? Link to comment Share on other sites More sharing options...
traceyle Posted February 19, 2015 Share Posted February 19, 2015 Sound like The Sims. Dont you think this would make the game too complicate. It s a nice idea but if we add too many think unimportant, the game is ruined. But i think we could add some "line" for character to say when things go down or up like:"It s so dark" "Ew, raw meat is disgusting", "So scary, that wolf almost kill me", "So lonely, i wish i have someone to talk to.", "I am full" "Yes, I got one" "Poor man, he seem to die because of infection", ... Link to comment Share on other sites More sharing options...
TFT Posted February 19, 2015 Author Share Posted February 19, 2015 Sure, i don't want a bad gameplay because of sanity, but i think this will be more real in the game even if will be very simple.This is not like the sims, is more like don't Starve or H.P.L. literature Link to comment Share on other sites More sharing options...
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