past caring Posted October 1, 2020 Share Posted October 1, 2020 Hi - haven't played that much since the last update and when I have, I've managed to avoid wolf struggles. Until today...... What I've noticed is that the sounds of the struggle - growling, barking, clothes getting torn - persist for some seconds after the struggle has ended (I can see the wolf running away). Which is not perhaps a big deal in most circumstances, though it's a bit disconcerting when you've been jumped without seeing the wolf coming and so aren't too sure if there may be one wolf in the area or two. Wondering if it's maybe a similar issue to the lag/delay that we are now getting when saving/entering an indoor space? Is this just me? Anyone else? 1 Link to comment Share on other sites More sharing options...
odizzido Posted October 1, 2020 Share Posted October 1, 2020 Yeah, it's a thing. I don't think it's a bug, it's just not as well made as it could be. There are other issues as well, such as releasing an arrow but it doesn't count if the wolf is too close. Wolf timing could use work generally. Wolves generally could use work, really. Link to comment Share on other sites More sharing options...
past caring Posted October 1, 2020 Author Share Posted October 1, 2020 (edited) Yeah, in part that's why I put 'bug' in inverted commas - but also because it didn't used to be like that. Edited October 1, 2020 by past caring clarity Link to comment Share on other sites More sharing options...
ManicManiac Posted October 2, 2020 Share Posted October 2, 2020 (edited) I'd recommend submitting a ticket to report your issue:https://hinterlandgames.zendesk.com/hc/en-us (this way they can track it, or let you know more directly if it's something they are aware of/working on) Edited October 2, 2020 by ManicManiac 2 Link to comment Share on other sites More sharing options...
past caring Posted October 2, 2020 Author Share Posted October 2, 2020 Done Link to comment Share on other sites More sharing options...
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