UTC-10 Posted June 24, 2020 Share Posted June 24, 2020 I have noticed that the bridges whose travel way (i.e. road surface) consists of logs now cause a significant amount of bouncing motion when being walked across. It is very obvious, unsettling, and annoying. Now I found, in Bleak Inlet, that the bouncing (the log irregular road surface) can be so pronounced that I can get [sort of] stuck much like trying to cross a railroad track which has motivated me to complain about it. 1 Link to comment Share on other sites More sharing options...
SirSharper Posted June 24, 2020 Share Posted June 24, 2020 1 hour ago, UTC-10 said: I have noticed that the bridges whose travel way (i.e. road surface) consists of logs now cause a significant amount of bouncing motion when being walked across. It is very obvious, unsettling, and annoying. Now I found, in Bleak Inlet, that the bouncing (the log irregular road surface) can be so pronounced that I can get [sort of] stuck much like trying to cross a railroad track which has motivated me to complain about it. I've noticed that as well. There are also a few log bridges that will cause sprains because the "slope" is steep. Link to comment Share on other sites More sharing options...
ManicManiac Posted June 24, 2020 Share Posted June 24, 2020 @UTC-10 Just for another perspective... I really don't think it's all that bad. Sure it is noticeable for folks who are paying close attention and are of a predisposition to be annoyed by the character movement. Personally I don't see anything that needs fixing. I think it's very reasonable for uneven surfaces to cause that... I think it would be a far worse design choice if our character just "floated" over every surface. I do see what you're getting at... I just don't think it's that bad, and I think the opposite (just "floating" smoothly over rough terrain) would be far worse. Link to comment Share on other sites More sharing options...
SirSharper Posted June 24, 2020 Share Posted June 24, 2020 55 minutes ago, ManicManiac said: I think it's very reasonable for uneven surfaces to cause that... I think it would be a far worse design choice if our character just "floated" over every surface. But we want to appear to be on ice skates. i mean, it is canada. Link to comment Share on other sites More sharing options...
odizzido Posted June 25, 2020 Share Posted June 25, 2020 I think it's an interesting topic. In reality people would likely not step in the cracks of the bridge meaning it would effectively be really flat. Since we do bounce I think it's just additional evidence that we are infact a robot that uses wheels to get around. Also just to mention, I am not personally bothered that we bounce on bridges. I do find collecting evidence that we are not human is fun though so I approve of this topic. Link to comment Share on other sites More sharing options...
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