I know, I know, the target of survival mode is to freely explore and endure until player character dies or player get bored. However, as a person who doesn't like the loose end, I think it would be great if there are few ways to actually finish the survival mode with proper ending. 1) It doesn't need to directly show everything or what happened to character during ending. Just make it open-ended. The point of ending should be a moment when a character leaves the Great Bear Island to outer w
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