Lupesco Posted March 28, 2020 Share Posted March 28, 2020 A little background first, my apologies. I've been playing LD from right when EP 2 came out. I love the game, so much so I bought it for PC and XBOX. I usually play interloper and I was having my best run yet. I was at day 100 , my previous longest run was 64 days. So I'm in BR and I want to leave and start making all the zones but I see my bearskin beadroll is at 26%. Damn I need the bear by the river dead. So I run down and kill and quarter him. I run the hide to the lodge and wait...and wait...and wait. While I'm waiting I finish mapping BR but then the next 5 days I start going stir crazy, I had killed everything in the zone and there was nothing left for days. So I thought that there should be a faster way to cure hides. I thought hey why not put salt in the game so you can cure hides faster. Then I thought of salting meat to preserve it and 'fix' cooking 5. Here is how I thought it could work. Salt would be lootable and you could get it from nature. I was thinking that since FM never really freezes it must have brackish water. So on a ice section you could get some water with a can or pot and cook off the water. It would be a semi rare loot item, like whetstones. For curing hides. Salt would cut in half the curing time of hides. You would use 0.5kg on rabbit hides, 1.0kg on deer and wolf hides, and 2.5kg on bear and moose. This is completely optional to do the hides cure regularly indoors without salt but this just makes it quicker. Now onto cooking. IMHO cooking 5 is insane. I like the fact that I can no longer get intestinal parasites. No really I love that, F$&# IP. But the more food poisoning, that's a bit much. When I first got cooking 5 I thought wow this is awesome I can eat anything. After the 100th ruined cooked bear steak it got ridiculous. Ruined meat is ruined, no fixing that. But if you salted it you could preserve it forever if you also keep it outside. Also you could make jerky out of small bits of meat, like 0.5kg. This way you could carry some meat with you and not have scent. I was just a thought from a fan. Keep up the good work and please stay healthy. Lupesco 1 Link to comment Share on other sites More sharing options...
ManicManiac Posted March 31, 2020 Share Posted March 31, 2020 (edited) I don't think the cooking and curing systems are broken. I don't think anything needs to be "fixed." Edited March 31, 2020 by ManicManiac 1 Link to comment Share on other sites More sharing options...
Moll Posted April 1, 2020 Share Posted April 1, 2020 @ManicManiac TLD needs evolution. Or it becomes obsolete. You may like simple mechanics but in time we need change. for more rich gameplay. 2 Link to comment Share on other sites More sharing options...
ManicManiac Posted April 1, 2020 Share Posted April 1, 2020 (edited) @Moll Sure, but I trust Hinterland to do what's best for their game... if Hinterland thinks something needs to be tweaked or expanded upon, then that's what they do. With Redux, they've demonstrated they are not afraid to revisit things and rework them until it better meets their vision. I just didn't think that OP's idea was one that was a needed change. That individual seems to think those systems are broken... I do not. That individual's solution to their "perceived" problem, I thought was convoluted and ultimately unnecessary... so to be polite, I simply said that I don't think anything needed to be fixed. I don't think Hinterland needs our help to curate the experience that they want to create. Edited April 1, 2020 by ManicManiac [Removed a comment that might have been considered inflamitory] Link to comment Share on other sites More sharing options...
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