Willy Pete Posted March 18, 2020 Share Posted March 18, 2020 Feat effects: your stamina bar replenishes (very slowly) when staying still on a rope. Does not affect extra calorie loss or fatigue loss. Feat requirements: climb up # km of rope (maybe 5 or 6?). This would be a relatively powerful feat that would remain relevant throughout the game (so long as you're utilizing climbing rope). It would essentially mean that so long as you weren't stupid it would be impossible to fall when climbing rope. If you're getting low, just take a break for a couple minutes without the need for a ledge and climb some more. You would still lose calories and fatigue while holding on, but you could resume your climb after a quick break. Alternatively, if this is too powerful, the feat could instead simply reduce the loss of Fatigue, Stamina, and what-have-you while climbing rope. 3 Link to comment Share on other sites More sharing options...
AlooshiManooshi Posted March 30, 2020 Share Posted March 30, 2020 Nice Idea but I think it should just reduce the fatigue and reduce the time when you are short of breath after climbing a rope. 2 Link to comment Share on other sites More sharing options...
DestructiveFur Posted June 6, 2020 Share Posted June 6, 2020 Do like the idea, but staying still and letting stamina go up is too overpowered, maybe making it so you climb up faster, use less stamina, get less tired, or being able to climb up if you are encumbered. 2 Link to comment Share on other sites More sharing options...
MrsHoneypot Posted June 7, 2020 Share Posted June 7, 2020 I like this idea. I suggested it jokingly as the "Sound of Music" badge, which one would recieve upon climbing "Every Mountain" (every climb point). But I suppose calling it the Mountaineering badge is more acceptable. I liked the idea of having a faster climbing rate. But, how about more climbing stamina? Not having to take a break on the longer climbs would be a real help. 1 Link to comment Share on other sites More sharing options...
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