New Challenge modes


djanico

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<< Winter Apocalypse >>

"You're realizing now the true scope of the event before you. The world is getting colder.. and colder and all life on this island is slowly dying.  The blizzards are getting stronger and more dangerous as time passes. This is the end of humanity as we know it.. a feeling of dread  and desperation is hitting you.. yet you sense a primal urge to survive. How long can you last?"

  • This Challenge is unlocked after completed Whiteout Challenge
  • You have XX days (30/60??) to prepare yourself for the final cataclysmic event.
  • Days will be getting colder.. and colder as you get closer to the event.
  • When the Apocalypse starts and the "Polar Vortex" begins... all life outside dies.
  • The weather outside will now be a 100% unsurvivable Whiteout Blizzard. No matter how much clothing you have on you, you cannot tolerate the cold at all  -100C++
  • The inside shelter temperature will be unsurvivable without a constant fire going (will need a VERY HIGH TEMP fire) to just "barely" stay warm.
  • Chose your survival shelter carefully, not all homes have the same insulation
  • If your shelter fire dies out... you will die with it.
  • Cabin Fever will be disable for this event.
  • You must also provision as much food as you possibly can when the Apocalypse hits as you still need to eat/drink.
  • In the end you will eventually die as you run out of kindling and food.. the goal here is to see who can last the longest!

 

<<The Sledge>>

"You gather some very critical medical supplies that are much need to save your ailing wife/husband. You have built a makeshift sledge and your ready to embark on the journey back. The sledge is heavy and tedious to pull, but you know life hangs in the balance if these meds don't make it back to base."

  • New item "sledge" is added to the game. (Up to the devs if they want to make it able to hold inventory or not. or just a novelty item for the challenge)
  • You can "haul" / "release" the sledge on the press of an action key (like climbing)
  • The sledge is heavy, and bulky... your normal movement speed is reduced to half and you cannot run (obviously)
  • There's the chance of spraining your wrists/ankle while pulling the sledge.
  • Pulling eats your stamina, when your stamina hits 0 you can barely move (rest/recover is recommended)
  • The Sledge will zone with you when you enter/exit an area.
  • You have X number of days to make it back to base or your partner dies.
  • You begin at the Hunting Lodge at the broken railroad.
  • You will need to push this all the way to the Farmers House in Pleasant Valley (or any other nice long winded area to get to)

 

 

 

Edited by djanico
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