Wolves not afraid of fire anymore?


LonelySurvivor

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So, played this game way way back, saw the recent patch notes and decided to give it a go again. Very surprised at being attacked left and right by wolves when next to a fire cooking or skinning a deer or anything really, they used to just run around the fire and never attack. Now they seem to stop near the fire and then attack anyway (playing on Stalker), saw a video on youtube of a guy that reproduced this behavior and then aimed stones (did not shoot them) and then the wolves started behaving like before which is funny but tires quickly.

So just trying to make sure, is this wolf AI the new normal or is it a bug due to the recent introduction of the new type of wolf? If this is the new normal any tips on how to deal with wolves now besides fire + pretending you're going to stone them?

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2 hours ago, LonelySurvivor said:

So, played this game way way back, saw the recent patch notes and decided to give it a go again. Very surprised at being attacked left and right by wolves when next to a fire cooking or skinning a deer or anything really, they used to just run around the fire and never attack. Now they seem to stop near the fire and then attack anyway (playing on Stalker), saw a video on youtube of a guy that reproduced this behavior and then aimed stones (did not shoot them) and then the wolves started behaving like before which is funny but tires quickly.

So just trying to make sure, is this wolf AI the new normal or is it a bug due to the recent introduction of the new type of wolf? If this is the new normal any tips on how to deal with wolves now besides fire + pretending you're going to stone them?

Its been suggested as the new normal...Hoping its a bug tho and the wolfies will not attack through fire with a later update....Just doesn't seem right IMO.

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Yeah I really hope this is not intended behaviour. I'm a long time stalker/ Interloper player. (Been playing since initial release  to early access on xbox)

One of the main reasons I loved this game was that it was a true survival of the elements game. No zombies or crazed natives etc put in just to make it seem like a survival game.  But an actual survival game. Atleast when the wolves where more manageable, now I feel like they may as well just add zombies to make the game arbitrarily difficult.

 I am finding this change too annoying/unrealistic. I don't mind the changes to baiting wolves at all.

 So for the time being I am just playing a custom stalker run with hostile wildlife switched off.

 

Edited by sierra 117
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On 1/3/2020 at 1:15 AM, LonelySurvivor said:

So, played this game way way back, saw the recent patch notes and decided to give it a go again. Very surprised at being attacked left and right by wolves when next to a fire cooking or skinning a deer or anything really, they used to just run around the fire and never attack. Now they seem to stop near the fire and then attack anyway (playing on Stalker), saw a video on youtube of a guy that reproduced this behavior and then aimed stones (did not shoot them) and then the wolves started behaving like before which is funny but tires quickly.

So just trying to make sure, is this wolf AI the new normal or is it a bug due to the recent introduction of the new type of wolf? If this is the new normal any tips on how to deal with wolves now besides fire + pretending you're going to stone them?

This seems to work on Fluffy at least: I ran out of food and broke the bow in a DP drained on loot so I had no choice but visit Fluffys cave for the deer carcasses. Managed to keep him at bay by lighting a fire and throwing torches. He growled, I threw a torch, he ran, I harvested meat for a couple of minutes, he got back and growled, I threw a torch, he ran, harvested 0.4kg something meat etc etc. So the trick was to throw torches with short intervals, but according to other players' posts throwing torches are more likely to make regular wolfs attack so I don't know.

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