New item: HEAVY AXE


sandutter

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I don't think the game is programmed in a way that would allow for players to change the environment in large ways like felling trees.  The trees are part of the setpiece art rather than being interactive items spawned into the world.  Also, the payoff of 150 pieces of wood and 100 pieces of tinder for a mere 5 hours of labor really defeats the intended harsh survival aspect of this game... particularly when it currently takes about 1 1/2 hours to cut up a cedar limb that yields 3 pieces of wood and 1 piece of tinder.

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Guest jeffpeng
2 hours ago, UpUpAway95 said:

I don't think the game is programmed in a way that would allow for players to change the environment in large ways like felling trees.

You're right. It's not.

In general... wood already does respawn. @ajb1978has crashed his game with collecting so many sticks the engine couldn't handle it. So .... what's the point in this? Unless you are playing Interloper: Once you get Firestarking V you get so much wood respawning in close proximity that you can run fires 24/7 in caves almost anywhere in the game. Not that you actually need to.

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Well...personally I wouldn't mind a fire axe, that served as a superpowered hatchet allowing you to chop firewood in half the time, but weighs 3kg.  However it would also double as a melee weapon that, if you time your swing just right, interrupts a wolf's charging leap and instantly kills it.  However if you miss your swing, you're fighting that struggle with your bare hands.

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This could still be possible....IRL you need "DRY" wood. Well stuff that's already on the ground is usually good to go, however there is still an opportunity that you can come across a still standing "dead" tree, that is already dry.

Maybe they can put in a new tree unit and this one can be chopped down using a heavy axe, and it will respawn after 20 days in game. Kind of like the birch and maple saplings, it will be its own unit specific to be harvested. 

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