KinoUnko Posted December 15, 2019 Share Posted December 15, 2019 I searched but only found one mention of this from 2014. Seems like it's a niche but very useful thing, specially for Timberwolf Mt. Simple item that makes mountain climbing a bit easier, say 25~33% less stamina consumption while on the rope. Half the weight of a can opener, about same size, spawn as frequently as a mag glass. Spawn with a bit of synthetic cordage for fluff reasons if inclined. 2 Link to comment Share on other sites More sharing options...
Martin Prchal Posted December 15, 2019 Share Posted December 15, 2019 It would be nice if they overall made the climbing/mountaineering aspect of the game better. I don't know how this would be implemented though. Link to comment Share on other sites More sharing options...
Moll Posted December 15, 2019 Share Posted December 15, 2019 just simple item in inventory. Its presence makes clibing easier, cost is some weight in inventory. Like rope, it doesnt decay. Link to comment Share on other sites More sharing options...
Guest jeffpeng Posted December 15, 2019 Share Posted December 15, 2019 Make it a special spawn on top of TWM, as a reward for having climbed all those damn ropes. I kinda like that idea. Link to comment Share on other sites More sharing options...
ajb1978 Posted December 15, 2019 Share Posted December 15, 2019 Require that you fill an Accessory slot with it. I for one am a huge proponent of additional Accessories, so that we have to be a little more judicious in what we equip. Current state it's a bit of a no brainer. Moosehide satchel and ear wrap, every time. Link to comment Share on other sites More sharing options...
stratvox Posted December 16, 2019 Share Posted December 16, 2019 Personally, I think that scarves should be moved out of head wear and into accessories. It seems perfectly reasonable to me that I would have a rabbit hat and balaclava on, and be able to wear a scarf as well. 1 1 Link to comment Share on other sites More sharing options...
Salty Crackers Posted December 17, 2019 Share Posted December 17, 2019 7 hours ago, stratvox said: Personally, I think that scarves should be moved out of head wear and into accessories. It seems perfectly reasonable to me that I would have a rabbit hat and balaclava on, and be able to wear a scarf as well. I think that in addition to this, you should be limited to only one hat. I have never heard of anyone wearing two toques at the same time, and the 4 degree boost for two wool toques is incredibly overpowered. Limiting the player to only one hat increases the value of the rest of the available headwear from the balaclava (currently a very marginal upgrade to the wool toque) to the long will scarf (a rare item hopelessly outclassed by the ever-present wool toque). It would even make the rabbitskin hat more valuable as the fact that it can only be equipped in the outer slot would no longer be relevant. Link to comment Share on other sites More sharing options...
KinoUnko Posted December 17, 2019 Author Share Posted December 17, 2019 just simple inventory item is enough. like the can opener, automatically use it if you got one. it wouldn't be useful for anything else in game besides ascending/descending ropes. 1 Link to comment Share on other sites More sharing options...
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