micah6vs8

New Deadman's Code

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The old code 8MHI-/z8M-Dw+/-wSWm-bAAA is NOT Deadman's anymore. There are several new custom options and the old code defaults to having the new options (like the revolver).

The new code is:

8MHM-/j8P-Dw+/-Ackm-fgIK

Changes from the old code:

Starting weather changed from light fog to random
Weather variability and blizzard frequency changed from high to very high
Aurora frequency changed from high to medium (high offers too much light at night)
Birch Bark tea changed from yes to no 
Reduce wildlife over time changed from none to high
Timberwolf morale changed from medium to high
Revolver in game changed from yes to no

If interested please check the code to make sure I got it right. Could you post here if I made an error so I can correct it. Ty.

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The hotfixes since the update have altered some custom settings. I would like to thank  Eugene from the Steam forums for bringing this to my attention.

https://steamcommunity.com/app/305620/discussions/0/1752394569272674573/

 

The new code is:

 

8MHM-/j8P-Dw+/AcKe-fgIK

 

Please let me know if there are any errors.  A thank-you to JayXL as well for his assistance.

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On 12/10/2019 at 12:29 PM, micah6vs8 said:

The togglable option for BB tea is glorious. Ty Hinterland.

I would like to second this. Many thanks to HL for giving us this option and allowing the return of true DMC.

Appreciate you double checking this and always making sure we have an accurate DMC code, @micah6vs8

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Hungry Deadman - Lower spawn chance

  • 8MHM-/j8P-Dw+r-gZye-eAIK
  • Changes from the new code is,...
  • Fish spawn chance : Medium to Low
  • Deer spawn chance : Medium to Low
  • Rabbit spawn chance : Medium to Low
  • Wolf spawn distance : Far to Close

Ravenous Deadman - No fish and rabbits

  • 8MHM-/j8P-Dw+X-QZae-eAIK
  • Fish spawn chance : None
  • Deer spawn chance :  Low
  • Rabbit spawn chance None
  • Wolf spawn distance : Close

Starving Deadman - Only predators

  • 8MHM-/j8P-Dw+X-AXee-OAIK
  • Fish spawn chance : None
  • Deer spawn chance :  None
  • Rabbit spawn chance None
  • Moose spawn chance: Low to None
  • Wolf spawn distance : Close

Lonely Deadman - No wildlife except you

  • 8MHM-/j8P-Dw+T-AXKe-OAII
  • Fish spawn chance : None
  • Deer spawn chance :  None
  • Rabbit spawn chance None
  • Wolf spawn chance: Very High to None
  • Timberwolf spawn chance: Very High to None
  • Bear spawn chance: Low to None
  • Moose spawn chance: Low to None
  • Wolf spawn distance : Close

Pescatarian Deadman - All the animals disappeared but you can still fish

  • 8MHM-/j8P-Dx+T-gX6e-OAII
  • Fish spawn chance : Medium
  • Deer spawn chance :  None
  • Rabbit spawn chance None
  • Wolf spawn chance: Very High to None
  • Timberwolf spawn chance: Very High to None
  • Bear spawn chance: Low to None
  • Moose spawn chance: Low to None
  • Time to wildlife respawn : Low to Medium
  • Wolf spawn distance : Close

 

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9 hours ago, stmSantana said:

Hungry Deadman - Lower spawn chance

  • 8MHM-/j8P-Dw+r-gZye-eAIK
  • Changes from the new code is,...
  • Fish spawn chance : Medium to Low
  • Deer spawn chance : Medium to Low
  • Rabbit spawn chance : Medium to Low
  • Wolf spawn distance : Far to Close

Ravenous Deadman - No fish and rabbits

  • 8MHM-/j8P-Dw+X-QZae-eAIK
  • Fish spawn chance : None
  • Deer spawn chance :  Low
  • Rabbit spawn chance None
  • Wolf spawn distance : Close

Starving Deadman - Only predators

  • 8MHM-/j8P-Dw+X-AXee-OAIK
  • Fish spawn chance : None
  • Deer spawn chance :  None
  • Rabbit spawn chance None
  • Moose spawn chance: Low to None
  • Wolf spawn distance : Close

Lonely Deadman - No wildlife except you

  • 8MHM-/j8P-Dw+T-AXKe-OAII
  • Fish spawn chance : None
  • Deer spawn chance :  None
  • Rabbit spawn chance None
  • Wolf spawn chance: Very High to None
  • Timberwolf spawn chance: Very High to None
  • Bear spawn chance: Low to None
  • Moose spawn chance: Low to None
  • Wolf spawn distance : Close

Pescatarian Deadman - All the animals disappeared but you can still fish

  • 8MHM-/j8P-Dx+T-gX6e-OAII
  • Fish spawn chance : Medium
  • Deer spawn chance :  None
  • Rabbit spawn chance None
  • Wolf spawn chance: Very High to None
  • Timberwolf spawn chance: Very High to None
  • Bear spawn chance: Low to None
  • Moose spawn chance: Low to None
  • Time to wildlife respawn : Low to Medium
  • Wolf spawn distance : Close

 

Excellent! Thank-you.

I'm pretty hardcore, but these codes give me pause. I've played around with close wolf spawn distance and it is a nightmare on DMC. That alone will make ones survival iffy with every encounter. It is do-able, but a bit off the edge- not close to the edge. I have also played around with the limiting of food. It caps the amount of days survived, as you simply run out of food- no matter how hard you rip and run.

Have you played with any of these codes?

If so, which one do you enjoy the most? The least?

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Wow.. these codes look a bit insane. DMC is pretty hard as it is. No rabbits would be tough, as I live on a lot of those buggers in the first 20 days. Starving Deadman looks really hard, Lonely Deadman looks downright impossible.

I'm curious if you've tried any of these as well, @stmSantana. Nice variants, if not a bit masochistic.  :coffee: 😮

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