Moll

Item condition overhaul

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I think it would be great if item condition, pictured as number in inventory could be hidden for player and item condition can be assumed by item look. Some food items look exactly same for all conditions (canned food for example), but all food could be inspected right after opening ("smells good", "looks horrible", etc). It brings more cautious gameplay, than comparing simple numbers and even various item variants already existing becomes even more usefull. We probably dont need various models, just switching textures (example spoiled green venison).

What do you think?

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I endorse this idea. It'd be esp. useful when playing hudless, which I did for a good long stretch of time. I liked it, but it did make certain things more challenging. There are a few bugs in hudless mode too, but I'd need to play it again to see if they're still there. I may do that when the new update drops.

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It would be fun as part of Interloper. Or that new challenge.

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