Game not working with dedicated GPU but works with integrated


Cpt_Shake794

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Hello guys I have an unusual problem with the game. As title mentions the game works with my integrated GPU (Intel 630 HD) at lowest detail while when I try to launch it with the dedicated GPU ( GTX 1050 4 GB) there is a white window like as it freeze (when launched as windowed) when launched as fullscreen  it freeze but if I press ALT+Tab two or three times I can get only sound in both scenarios described. I have an Acer Aspire VX 5 591G, Intel 7300HQ 8GB ram and SSD. tell me what is going on.

No crash report or error pop ups

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Initialize engine version: 2018.4.4f1 (2e512380deba)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
    Vendor:   
    VRAM:     4021 MB
    Driver:   26.21.14.4112
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader

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