_mono_no_aware_ Posted October 27, 2019 Share Posted October 27, 2019 (edited) Episode three is great. Nice new additions to PV. I actually like the mechanic of having to carry survivors. However, it seems a number of issues have been introduced into the game since the update. Here are those I've noticed: Mystery Lake Forestry Lookout door opens into the wall (see attached images). Wolves near Derailment in Mystery Lake do not bleed out. At least one building in Thomson's Crossing is named "Coastal House" on entry. At least one building in Thomson's Crossing does not have a name on the charcoal map (hover over name appears as black square). Neither the Community Hall nor Molly's Barn will appear on the charcoal map. Edited October 27, 2019 by _mono_no_aware_ Link to comment Share on other sites More sharing options...
_mono_no_aware_ Posted October 28, 2019 Author Share Posted October 28, 2019 (edited) Managed to reliably replicate the issue with the door. It happens if you quickly click and hold to open or close the door whilst an open/close animation is already occurring. This may be a known issue, but I just thought I would update. Edited October 28, 2019 by _mono_no_aware_ Link to comment Share on other sites More sharing options...
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