RegentRelic Posted September 10, 2019 Share Posted September 10, 2019 Ever since I realized a year ago I haven't be able to get past the fact that you aren't wearing gloves when using the rifle, lantern or any other hold able item. Yes I know that it would take 56 if I'm not forgetting something, new customs and a animations. Plus it would not work with mittens, but is there was an animation for pulling off your mitten to shoot something it would really add to the immersion. In a game with details like dozens of different foot step sounds this is something I would really like to see. 5 Link to comment Share on other sites More sharing options...
ManicManiac Posted September 12, 2019 Share Posted September 12, 2019 (edited) Yes, it would be a really nice touch and It's been discussed at great length over the last few years... but I think the general consensus is that it would be a lot of effort for not much value. (this is just what I gather to be the short version of what I got when searching through the forums) Edited September 12, 2019 by ManicManiac 1 Link to comment Share on other sites More sharing options...
zombiesmasher93 Posted February 4, 2021 Share Posted February 4, 2021 On 9/10/2019 at 4:00 PM, RegentRelic said: Ever since I realized a year ago I haven't be able to get past the fact that you aren't wearing gloves when using the rifle, lantern or any other hold able item. Yes I know that it would take 56 if I'm not forgetting something, new customs and a animations. Plus it would not work with mittens, but is there was an animation for pulling off your mitten to shoot something it would really add to the immersion. In a game with details like dozens of different foot step sounds this is something I would really like to see. we don't even need this, i think that with a generic glove model and a single animation set is enough to increase inmersion meanwhile we wait for their possible proper implementation :) Link to comment Share on other sites More sharing options...
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