SashaScarah Posted July 26, 2019 Share Posted July 26, 2019 Okay so I have already emailed some of this to HinterLandGames and they said I should post them up here so here goes. You have your normal skills that level up as you use them (for example your sharpening skill and sewing skills) but what if you also had key skills that you ernt points to update while playing the game? They would be as follows: Strength - Levelling this up improves your carry capacity and how long you can run. You can carry more weight maxing out at Xkg (I know it is currently maxed at 30kg) and you can run longer distances before your stamina runs out. Dexterity -Levelling this skill improves how fast you can craft and break things down into components. You get faster at crafting items and fixing items as well as you become better at breaking down things like logs for firewood and curtains for cloth. Charisma - Levelling this skill means that you become better at talking to people, people trust you faster. Intelligence - By Levelling this skill you learn faster, you learn more from reading books and from what people teach you in the world, your crafting skills level up quicker. Wisdom - Levelling this skill gives you more insight into the world around you, you can learn where things are and it marks on your map after a while. at higher levels you become resistant to infections. You could also have after the full story is complete add in wondering survivors into the survival mode, both good and bad, so all the groups you learn about and the people you meet in the story mode you can find in the survival mode and interact with, and depending on what you say/do towards them they will either help you or try to hinder you in some way. You could have it so that when you meet someone you can either try talking to them or straight out attack them which would start your relationship with them. If you attack them they would start hating you, but if you talked to them you might get a task to do and eventually might learn new skills that would help you in game. You could also have settlements of small groups of people that you could choose to help or leave for death, even possibly adding in children. Well that's all I've got for now, if I think of anything else I will add it later. Link to comment Share on other sites More sharing options...
Deadly Shadow Posted August 21, 2019 Share Posted August 21, 2019 Your ideas are very creative, but they don't really follow suit of what the games built on. it seems like you've taken these ideas on inspiration from a game like Fallout. Link to comment Share on other sites More sharing options...
StrayCat Posted August 21, 2019 Share Posted August 21, 2019 The consequence would be to make late-game easier, while many players complain about boredom once you are established in mid & late game. Link to comment Share on other sites More sharing options...
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