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stratvox

Allow cancelling sleep when aurora starts

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I have one wishlist item for sleeping, and that is to permit cancelling sleep when the aurora starts, so if you want to you can get up and experience some of the beauty. It also makes sense from the game perspective because it would just be affecting you in the same way that it affects all the other animals in the world.

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I actually would even be fine to be woken up by the aurora. Sure it would interrupt the sleep cycle and cause some potential condition loss, but I guess it just would make sense, as you pointed out. The aurora in itself is just a pretty amazing gameplay mechanic that gets underutilized once you've got a sleeping routine. It's a bit like those 1AM reruns of Twin Peaks.

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Actually a really cool mechanic might be to just simply ditch fatigue as a concept once the aurora is active. You're awake, you can run without getting tired, with the only cost to running being the greater calorie consumption, but no sleep during the aurora so no condition recovery outside of drinking birch bark tea... or permit sleep but you can't recover condition from sleep during an aurora. You could counter balance the buff to fatigue by amping up the predators just a little bit more than they already are during the aurora.

Could make for some interesting gameplay choices.

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I like that idea. That would give actual use to the aurora, other than being able to see a bit better at night. (And having supercharged wolves predators ...)

17 minutes ago, stratvox said:

with the only cost to running being the greater calorie consumption

I've actually done quite some testing on that. If you factor in the time saved by running you actually end up with pretty much the same calories for the same distance whether or not you run or walk. Things look much worse for fatigue, of course.

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Yes, sprinting is all about the fatigue, that's for sure. You can wind yourself right out in pretty short order by sprinting a lot.

Heh, ditching the sprint bar etc kinda reminds me of how fatigue worked in Doom 3, where while you're on the hell levels it doesn't exist and you can run to your heart's content.

Being able to endlessly sprint during an aurora could make the calorie burn of it really matter though, esp. to people who are trying to maintain the well-fed buff. I can easily see a situation where you suddenly realise you're about to hit empty on the calories and there's no food nearby so Well Fed is gonna go bye-bye.

Hmmm, another interesting tuning to it: if you're starving during an aurora, you can still run but while you're sprinting your condition damage doubles from 1%/hr to 2%/hr. This is because the "on speed" effect of the aurora will allow you to run while starving but you'll be using up your body while you're doing it, albeit with no discomfort.

As a side note: since they separated Pain and Sprains as afflictions, if you're wandering about with a sprained ankle and the pain wears off, the survivor should stop complaining about how much it hurts while he's walking.

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