Martin Prchal Posted June 24, 2019 Share Posted June 24, 2019 A fairly simple idea, just allow for more meat to be harvested off a carcass as you level up. Level 5 could yield 50% more meat vs Level 1. To me, it makes sense that you would be able to make better use of a carcass as you practice. Link to comment Share on other sites More sharing options...
UpUpAway95 Posted June 24, 2019 Share Posted June 24, 2019 I don't think it's necessary since I've not had a problem obtaining enough meat once you get the bow and arrow or rifle. What they did is reduce the time you spend harvesting each animal and enable harvesting fully frozen carcasses with your bear hands. The amount of meat on any given animal is RNG within the limits of the animal species set by the game, so I'm not sure how they could guarantee that a higher level of carcass harvesting will get more meat every time without messing with a "lucky roll" possibility when you're at a low level. Link to comment Share on other sites More sharing options...
Doc Feral Posted June 24, 2019 Share Posted June 24, 2019 As you level up cooking you'll get more calories from meat, making cooked meat richer than raw flesh, probably meaning it's easier to digest. Either that, or the survivor becomes proficient in extracting big fat sleeping coleoptera larvae from logs and adds them as seasoning. So experience already gives you more food, just not in the way you asked. On the other hand, there's something I'd love to see added to spice things up a bit and since it came up, I'll open my own topic. Thanks for the hint. No, not larvae. Link to comment Share on other sites More sharing options...
Skelegutplays Posted June 26, 2019 Share Posted June 26, 2019 I like this but the bonus should be 5% at level 3 10% at level 4 and 15% at level 5 for balance reasons. 50% more meat would be 20kg of bonus meat from a moose at level 5. Link to comment Share on other sites More sharing options...
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