Mafti Posted January 20, 2015 Share Posted January 20, 2015 Well,Please make the UI of the menu more consistent.- First-aid is fun, but is totally out of balance with the other options. (no back button, just a cross etc.)- Forage wood, why use tabs instead of the usual drop down? it's not logical to choose a tab to forage that kind of type.- Harvest, for some reason I find the labels "Yield" and "Item to harvest" too detached from the actual values- Repair versus Forage is also too different.- fire-menu is also somewhat weird.. the previous version was better and more intuitive.I underrstand/know UI's have to iterate a LOOOOOOONG time to actual become good and intuitive, but for now it's too different/confusing with each other. Link to comment Share on other sites More sharing options...
joki Posted January 20, 2015 Share Posted January 20, 2015 ... especially to the foraging for wood thing: viewtopic.php?f=74&t=3546 Link to comment Share on other sites More sharing options...
elloco999 Posted January 21, 2015 Share Posted January 21, 2015 The UI for the first aid menu is the first attempt towards a more graphical and more interactive UI. Expect the others menu's to follow in due time (that's if they decide the first aid UI is how they want to continue). Link to comment Share on other sites More sharing options...
Mafti Posted January 21, 2015 Author Share Posted January 21, 2015 Like I said, I don't mind the iterations.. but some consistency would be great Link to comment Share on other sites More sharing options...
elloco999 Posted January 21, 2015 Share Posted January 21, 2015 I have no idea what you just said, but since I see a happy smiley I'm assuming it's something funny. So the proper response would probably be: Link to comment Share on other sites More sharing options...
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