UI consistency


Recommended Posts


Please make the UI of the menu more consistent.

- First-aid is fun, but is totally out of balance with the other options.

(no back button, just a cross etc.)

- Forage wood, why use tabs instead of the usual drop down? it's not logical to choose a tab to forage that kind of type.

- Harvest, for some reason I find the labels "Yield" and "Item to harvest" too detached from the actual values

- Repair versus Forage is also too different.

- fire-menu is also somewhat weird.. the previous version was better and more intuitive.

I underrstand/know UI's have to iterate a LOOOOOOONG time to actual become good and intuitive, but for now it's too different/confusing with each other.

Link to comment
Share on other sites


This topic is now archived and is closed to further replies.