The Intersect Posted January 14, 2015 Share Posted January 14, 2015 I've just been reading some good ideas that others have had, particularly hand warmers (thanks StuntMutt)...That got me thinking... when your hands are cold they're harder to use. It might be cool if cold hands meant a penalty in anything that required manual dexterity, e.g. sewing / repairing clothes.----Finding new bedroll would be cool too... I've lost mine! Link to comment Share on other sites More sharing options...
traceyle Posted January 15, 2015 Share Posted January 15, 2015 I think that would be too complex. Link to comment Share on other sites More sharing options...
Myshaak Posted January 15, 2015 Share Posted January 15, 2015 Interesting idea, I like it. Most likely very easy to implement, but maybe a bit harder to balance. After all, the first few days, when your skills are lowest, you are most likely to be cold all the time (before you get geared up), making starting a fire without an accelerator quite a challenge.But yes, I like the idea very much and hope to see more more ways of how cold affects player's actions. Link to comment Share on other sites More sharing options...
EternityTide Posted January 15, 2015 Share Posted January 15, 2015 perhaps area specific injuries as well? such as burning hands, cut them on knives, wolf bites etc, these would all effect dexterity. Link to comment Share on other sites More sharing options...
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