lordkevnar Posted January 1, 2015 Share Posted January 1, 2015 At some point in the game's development, I think it would be cool to have a "Rescue" play mode added. The idea would be that your plane has crashed, but eventually civilized folk will send a search party (once they get that geomagnetic mystery figured out), and all you have to do is survive for x number of days until help finally arrives. If you survive to the end, you "win" the game and get an achievement, and a very satisfying sense of accomplishment. Currently, you just sort of know you're doomed. It's just a matter of how and when. It's pretty bleak. :cry: But if we had some hope...Easy level would require 10 days of survival to win. Medium level would be 20. Hard level would be 50 (or whatever arbitrary numbers the dev team decides on). The game interface would feature a countdown instead of a count up.Another option would be a treasure hunt type scenario where you have to track down 4 to 6 randomly-placed batteries, and then get to the forestry look-out tower and use the batteries to radio for a rescue. All the while maintaining food and clothing and fighting off wolves.Of course, this all assumes humanity isn't wiped out in this game world. Then it's back to the bleak, pointless fight against inevitable death. Link to comment Share on other sites More sharing options...
The_Hawk35 Posted January 1, 2015 Share Posted January 1, 2015 I really think everyone playing this game should read this series:http://www.amazon.com/Dies-Fire-S-M-Stirling/dp/0451460413/ref=sr_1_1?s=books&ie=UTF8&qid=1420094923&sr=1-1&keywords=emberverseWith the exception of guns working it's pretty similar. So figure that maybe 10% of folks in North America survived. Link to comment Share on other sites More sharing options...
Rigbus Posted August 11, 2015 Share Posted August 11, 2015 I love the idea of a possible rescue mode! However I don't think it should be time or day based; rather, as was suggested some sort of objective based rescue. Possibly even a few different means of rescue with odds of it working. Preferably these would only be able to be accomplished/attempted once you had managed to craft and accomplish most of the activities offered in the game. Link to comment Share on other sites More sharing options...
ThorsHand11 Posted August 11, 2015 Share Posted August 11, 2015 When I first read the title I actually thought that what you would be suggesting would be to find other survivors and rescue them while trying to keep yourself alive as well. Link to comment Share on other sites More sharing options...
danicusrex Posted August 11, 2015 Share Posted August 11, 2015 I really think everyone playing this game should read this series:http://www.amazon.com/Dies-Fire-S-M-Stirling/dp/0451460413/ref=sr_1_1?s=books&ie=UTF8&qid=1420094923&sr=1-1&keywords=emberverseWith the exception of guns working it's pretty similar. So figure that maybe 10% of folks in North America survived.The Emberverse is the BEST! I'm actually rereading "A Meeting at Corvallis" (book 3 in the series) right now! Link to comment Share on other sites More sharing options...
CountZero Posted August 11, 2015 Share Posted August 11, 2015 Think we have to remeber this is the sandbox mode...for testing out stuff and models...I belive that great deal of stuff and choices will be possible in the furture story mode when that comes out.Allso don't forget that this game is quite diffrent from other survial games...on purpose..we're here to survie but we all die at some point ... so maybe this toon will live for sometime longer but eventualy we'll perish...I plan on knife and axe fight with a bear Link to comment Share on other sites More sharing options...
Patrick Carlson Posted August 12, 2015 Share Posted August 12, 2015 I really think everyone playing this game should read this series.That looks like something I should check out. As for the search party/rescue mode, how would this play out you think? Is important for the player to *know* how long until the search party arrives? Or is it better not to know?Nice idea. Link to comment Share on other sites More sharing options...
ThorsHand11 Posted August 12, 2015 Share Posted August 12, 2015 So if there was a mode where a search party would come out after you I think that you should know about how many days until they arrive but they can arrive in any zone and you would either have to find them or they would have to find you. So you could set up a signal fire or something hoping that they see it or you could wander the map proactively searching for your rescuers. Link to comment Share on other sites More sharing options...
MiniNightmare36 Posted August 13, 2015 Share Posted August 13, 2015 If you haven't noticed their are radios and other things around the map. Most likely this is going to be a way to escape, or something of that nature in the story that is coming soon. But I know what you mean. Link to comment Share on other sites More sharing options...
danicusrex Posted August 13, 2015 Share Posted August 13, 2015 Huh. I saw the radios and didn't even think of calling for help. I just thought "wires could be used as fishing line" and "I bet there's a lot of scrap metal in that busted doo-dad". Link to comment Share on other sites More sharing options...
WinterWhite Posted August 14, 2015 Share Posted August 14, 2015 I really think everyone playing this game should read this series.That looks like something I should check out. As for the search party/rescue mode, how would this play out you think? Is important for the player to *know* how long until the search party arrives? Or is it better not to know?Nice idea.I think the player don't have to know,when he will be rescued.. like this,the player will be losing hope and BAM he will be rescued Link to comment Share on other sites More sharing options...
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