ArrayKnight Posted June 13, 2014 Share Posted June 13, 2014 Train tracks are floating in more than one place. The one I recall off the top of my head is the train bridge, next to the hydro dam. Link to comment Share on other sites More sharing options...
ArrayKnight Posted June 13, 2014 Author Share Posted June 13, 2014 Oh, and you walk right through them. There's no collision detection. Link to comment Share on other sites More sharing options...
logang Posted June 13, 2014 Share Posted June 13, 2014 I hadn't noticed them floating, I'll have to check more carefully on my next playthrough. What settings were you using, I am using 1080p fantastic settings. Link to comment Share on other sites More sharing options...
Guest Alan Lawrance Posted June 13, 2014 Share Posted June 13, 2014 We're going to have to let you guys know how to enable the debug coordinates display, and how to take screenshots. The tracks don't have collision since they should be on the ground, and the collision may make it difficult to walk over them (need to test that though) -- it can be an issue for both the player and AI pathfinding. At a minimum though, we should have the collision layers modified for the track so it collides with gear (e.g., thrown flares, placed lanterns, etc). Link to comment Share on other sites More sharing options...
ArrayKnight Posted June 13, 2014 Author Share Posted June 13, 2014 I'm running at ultra quality, resolution 1680x1050. Link to comment Share on other sites More sharing options...
Hinterland Raphael van Lierop Posted June 13, 2014 Hinterland Share Posted June 13, 2014 We don't have a "jump" action so raised geo with collision can be a real issue and create a lot of bugs! Link to comment Share on other sites More sharing options...
logang Posted June 13, 2014 Share Posted June 13, 2014 Here is a screenshot of the train bridge, it does look like the tracks appear to come off of the bridge a bit Link to comment Share on other sites More sharing options...
Guest Alan Lawrance Posted June 14, 2014 Share Posted June 14, 2014 There are some areas where the tracks are way off the ground. Definitely needs an art pass to make them right (this was likely introduced when the tracks were scaled down in size recently). Link to comment Share on other sites More sharing options...
TattooedMac Posted June 23, 2014 Share Posted June 23, 2014 You guys better love me for this, I died getting this screen cap Lightened and dropped contrast for better viewing(1068.1) (36.4) (1037.4) Link to comment Share on other sites More sharing options...
roach_779 Posted June 23, 2014 Share Posted June 23, 2014 We've noted this issue. Thanks for sacrificing your life! Link to comment Share on other sites More sharing options...
TattooedMac Posted June 23, 2014 Share Posted June 23, 2014 We've noted this issue. Thanks for sacrificing your life!"I am here to obey, Grand Master" :evil: :twisted: :twisted: :evil: Link to comment Share on other sites More sharing options...
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