ManicManiac Posted June 14, 2019 Share Posted June 14, 2019 (edited) I kind of wish that they would shrink the rabbit hitboxes down a little bit... I personally liked the old way, before they reworked it. I mean, I think it should be tricky to hit a rabbit with a rock. I think perhaps they made it a little too forgiving when they reworked it. Lately I've been noticing that bad throws, that really should have been misses, still stunned the rabbit... and it felt kind of cheap. I do wish they would shrink that hitbox back down a little bit... maybe not as small as it was... but definitely smaller than it is now. Edited June 14, 2019 by ManicManiac 2 1 Link to comment Share on other sites More sharing options...
Pillock Posted June 14, 2019 Share Posted June 14, 2019 I've had stones that I've thrown clearly miss visually, but still stun the rabbit. Maybe they're sent into shock from the fright? Link to comment Share on other sites More sharing options...
Guest kristaok Posted June 14, 2019 Share Posted June 14, 2019 Don't ya know we gotta make it easy for the casual gamers Link to comment Share on other sites More sharing options...
ThePancakeLady Posted June 14, 2019 Share Posted June 14, 2019 I agree, a bit too easy to stun the little furbabies now. I like the old aiming, with the left hand. You actually had to aim well, and time the throw right to hit them, or get a lucky bounce of the rock (bouncing into the bunny). Not sure if the new way is how it is due to enlarged hitboxes, or a a new raytracing method being used, like with aiming the rifle or bow & arrows. I am leaning toward it being due to the way raytracing is being done, but that is just a gut feeling. Link to comment Share on other sites More sharing options...
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