Compiled list of possible improvements


matiac

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After playing the game for a while, mostly Wintermute and Voyager survival, I have built a list of suggestions for the game.

 

Quality of life:

-Non-decaying items should either do without a quality % or be always at 100, as to be stacked and reduce inventory clutter. Pelts could be restored to 100% when cured. 

-Have Jerry cans and lantern fuel have the same drop mechanisms as for water.

-Campfires could either expire or be removable, since they are so easy to make and such an eyesore.

-Add options to customize how much meat can be harvested from animals in custom game. (In real life you could be eating the same deer for about a month, albeit with current balance it cannot be worked into the game nor should it).

-Transfer all short-cut (Shift click or the sort).

-Option to toggle preview when picking things, or shortcut to insta pick.

-Unwanted items can be chucked at fire. (Could be made so that they add one minute burn-time or reduce it, but just being able to get rid of them would be nice).

-Harvest all button (just set settings to max, doesn't initiate harvest)

 

Gameplay:

-Binoculars.

-Meat at 0% no longer consumable.

-Meat left on the ground should have a chance of disappearing. 

-Have harvesting level impact how much meat you can get from animals by a small percentage (More realistic, as one gets good at harvesting less goes to waste).

 

Actual wish list (Things I think would probably require a lot of effort to bring into the game, hence why they are wishes.)

-Placeable containers. 

-Craftable furniture. (Including doors for huts that don't have them.)

-Heart shots for hunting deer. 

 

 

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