SunsetCrawdad25

Custom settings for the Revolver

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Posted (edited)

Hi,

I play a custom setting of Interloper with the rifle turned on. Yet, this does not seem to spawn the revolver, or even it's ammo. 

Does the first table setting 'overall' need to be on medium to spawn revolvers?

Thank you,

 

Edited by SunsetCrawdad25
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Has this been confirmed by admin please? No spoiler location etc., just if the custom setting will spawn the revolver. If the setting 'rifle availability'  is off, will the revolver spawn?

Admin pls let us know, thanks.

 

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You may want to read mailbag #34.  ;)

Quote

Currently the Revolver keys off of the Rifle availability custom setting, but we should separate that out. We'll look at it for a future update.

 

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Ok thx. But, i have found the revolver with 'rifle availability ' turned to off. It seems to be inconsistent on the settings. 

 

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Posted (edited)

Does admin actually look at real replies and bugs?? Or too busy reading comic books in the studio???

This post for a simple answer is almost 3 months old. There is time for a reply. 

Edited by SunsetCrawdad25

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In my experience fiddling with loot settings recently, the revolver keys off "baseline resource availability" along with hatchets and knives. It has to be set above "low." Only the rifle is affected by the "Rifle" custom setting.

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On 7/31/2019 at 5:04 PM, SunsetCrawdad25 said:

Does admin actually look at real replies and bugs?? Or too busy reading comic books in the studio???

This post for a simple answer is almost 3 months old. There is time for a reply. 

Yes they do, although threads with lots of activity tend to get noticed moreso than others.  If you're looking to get their attention directly, either tag the admin account in your post, or send them a direct message.

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