Shaesi Posted November 17, 2014 Share Posted November 17, 2014 I saw a deer near the bridge between rockfall area and the fishing camp and I was trying to scared him towards a wolf. The deer got stuck running against an invisible wall (weak ice). I got closer to him but he kept running on the same spot, he wouldn't turn around. Link to comment Share on other sites More sharing options...
elloco999 Posted November 17, 2014 Share Posted November 17, 2014 I've seen deer get trapped on visible objects before, but never on invisible ones But once they're stuck like that, they won't get loose no matter from what direction you approach them in my experience. Link to comment Share on other sites More sharing options...
tkahn Posted November 19, 2014 Share Posted November 19, 2014 The same thing happened to me, except the deer was stuck against a fallen tree. Just for fun I tried lighting a fire under it, but it wasn't cooked - it just kept on running. Link to comment Share on other sites More sharing options...
elloco999 Posted November 20, 2014 Share Posted November 20, 2014 You should shoot it and see if you can now harvest cooked venison Link to comment Share on other sites More sharing options...
Guest Posted November 21, 2014 Share Posted November 21, 2014 Ticket #338 opened. Link to comment Share on other sites More sharing options...
TheIncredibleHibby Posted December 21, 2014 Share Posted December 21, 2014 Hate to somewhat necro his thread, but I didn't want to open up any duplicate threads that reiterate the same base problem. Now I'm still on my game continuing from v.170, so I don't know if this has anything to do with it, but I just stumbled upon two rabbits having a bad time being stuck on seemingly nothing. Link to comment Share on other sites More sharing options...
Guest Posted January 6, 2015 Share Posted January 6, 2015 Most of the time it's a navmesh issue. The bug is already in the system though so someone is looking at it. Link to comment Share on other sites More sharing options...
Guest Posted January 12, 2015 Share Posted January 12, 2015 Fixed in next release, but there may be instances where it crops up again in specific areas. Link to comment Share on other sites More sharing options...
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