Invisible walls


tjb072

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I'd like to see no invisible walls, they really bug me. I wouldn't mind large ravines as boundaries and such, maybe fast rivers?

Will there be fall damage. Imagine slipping on a snowy slope and rolling/skidding to/down a larger snowy slope and not being able to climb back up. Would make you colder (snow in clothing) and maybe drop items halfway up the slope during the fall!

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Hello! Thanks for your thoughts.

We're working very hard to avoid any kind of invisible walls in the game. If there's an area players can't access or pass, our in-house rule us to make it obvious that this is the case, crafting the terrain and art in such a way that you won't waste time or risk your life trying to go somewhere that's obviously impassable.

Since we have a naturalistic environment, we have a lot of tools to make this work -- including things you mentioned (ravines, rivers, cliffs, etc.).

Currently you can traverse fairly steep inclines. However, the steeper the incline, the greater the chance you'll injure yourself (with a sprain or break, or worse) when going up or coming down. With the reduced mobility that comes from a sprain, or break, it could very well be the death of you if you get stuck outside in a bad situation and are unable to get to shelter.

We hadn't really considered dropping gear items upon falling, but that's a cool idea!

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