Planned size?


Strider

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Have Hinterlands given any indication as to how big they want the game to be?

It's not procedurally generated so I'm unsure as to how big a map a company this size can create.

I say this because as a survivalist game it should be possible to get to the point where you can live off animals and be self sufficient but it should also - as an alternative play style - be possible to play a forager who plunders the houses of those who didn't survive the cold.

In games like this I always ask myself questions like; where are the cash n carry's; where are the warehouses for the large supermarkets. If you find those you're set for life. I think they're make excellent game play tools. Having small gangs controlling them as I would expect to be the case.

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