Crafting changes


collinblaster

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In the new map, I've got all these hides and saplings that I could turn into clothes and weapons, except for one problem - I need a workbench! This means I have to make a long journey into Milton to find one, all so I can make some simple clothing. Why is this? How is a flat surface and a vice grip so essential to making things? This mechanic extremely detracts from the aspect of living off the land in this game, as well as breaks immersion, and I do not think that a workbench should be needed to craft. It could speed up crafting times by 10 - 15% by using one, but you should be able to craft everything except the forged items without one. It makes no sense that you absolutely need a workbench to punch holes in animal skins and sew them together, or to tiller and string a bow.

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