AlexandraRussia

New sublocation. Underground system of caves. "

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Hello, here is my idea for the game, I think that in the future there will be many more new locations, and what if to make such a crawl as a cave system so deep and confusing that even experienced players would often be confused there.  and in the center of this location there would be a lake.

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Caves are pretty neat, so this could be an interesting addition.  But there would need to be some reason for people to actually go there.  If I were surviving on my own, I'm not sure that spelunking would be high on my list of priorities.

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As Prestermatt said, there needs to be something really good to be expected down there, otherwise nobody would ever risk visiting an underground maze. One of the greatest problems would be food. So far there's no food to be found in caves/tunnels other than the occasional carcass of animals that fell through a hole in the ceiling. If there were some small animals, Mushrooms or roots to be found there that can keep you on your legs for a while, it would of course be a lot more interesting. Caves are usually about as warm as most interiors, and protected from windchill and humidity, making them a great choice for late-game interloper games. However, unless the lake contains harvestable drinking water and fish, it would be rather useless, if nice to look at. For what greater reason would one want to go down there? Perhaps some hermit, living down in the caves, with valuable gears for you to loot?

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Just now, Kendov said:

Perhaps some hermit, living down in the caves, with valuable gears for you to loot?

Preciousssss...

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Just now, Prestermatt said:

Preciousssss...

---secret Smeagol enemy and invisibility ring? Wolves only trace you by smell when you wear it? don't think the devs will agree to that...

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At the expense of Bats, this is a good idea for you), not for nothing they say one head is good and two is better), together they thought of this as a sublocation).

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