Aagje Posted January 19, 2018 Share Posted January 19, 2018 One of the things which always slightly irked me about Jeremiah's Cabin in Story mode (as opposed to Survival) was that you couldn't use any of the indoor containers without losing Jeremiah's trust. On my most recent playthrough, I found a solution -- simply loot his cabin at the very beginning of Episode 2, before you even set off to the Hydro Dam. You'll get a whole bunch of Trust loss notifications, but it doesn't go below 0. Once you return from the dam, you can then gain trust with him as normal -- and even though the containers are still listed in red (implying trust loss), you can use them normally, placing and removing items with no effect on his trust. In a way this can be used to *gain* his trust, simply by giving him his own Pork and Beans cans back to him once he wakes up. Presumably you could do something similar once his Trust hits 375, but honestly why wait that long? Don't know if this should be considered a bug or not, but it's definitely something I'll be doing on any future playthroughs! -- Aagje. now if only we could get an outdoor container in survival mode Link to comment Share on other sites More sharing options...
hozz1235 Posted January 19, 2018 Share Posted January 19, 2018 Perhaps not a bug, but at least a minor exploit. Link to comment Share on other sites More sharing options...
Fuarian Posted January 20, 2018 Share Posted January 20, 2018 This exploit works for Grey Mother too. Oversight by Hinterland most likely. But what pisses me off more is that Jeremiah somehow knows you're stealing from him when he's unconscious on the bed.... Link to comment Share on other sites More sharing options...
Aagje Posted January 20, 2018 Author Share Posted January 20, 2018 20 hours ago, Fuarian said: This exploit works for Grey Mother too. Oversight by Hinterland most likely. But what pisses me off more is that Jeremiah somehow knows you're stealing from him when he's unconscious on the bed.... But that's rather what I'm getting at -- he *doesn't* know you're ransacking his place. He wakes up, all his furniture is broken down, all of the gear in his locker has been replaced by your dirty socks, and you just give him a "who, me?" look. Link to comment Share on other sites More sharing options...
Fuarian Posted January 21, 2018 Share Posted January 21, 2018 3 hours ago, Aagje said: But that's rather what I'm getting at -- he *doesn't* know you're ransacking his place. He wakes up, all his furniture is broken down, all of the gear in his locker has been replaced by your dirty socks, and you just give him a "who, me?" look. I'm specifically talking about taking one small item. Link to comment Share on other sites More sharing options...
Doc Feral Posted March 28, 2018 Share Posted March 28, 2018 I admit I've never robbed Grey Mother nor Jeremiah. From what I've seen in Jerry's hut you can use the crate outside, and everything which is not part of the quests can be put in there and taken out with no hard feelings. Grey Mother's storage on the other hand ceased interacting after filling it with firewood. I personally drop everything on the floor, I just try to make stacks of similar stuff. Link to comment Share on other sites More sharing options...
3pledecker Posted April 11, 2018 Share Posted April 11, 2018 On 3/29/2018 at 12:35 AM, Doc Feral said: I admit I've never robbed Grey Mother nor Jeremiah. From what I've seen in Jerry's hut you can use the crate outside, and everything which is not part of the quests can be put in there and taken out with no hard feelings. Grey Mother's storage on the other hand ceased interacting after filling it with firewood. I personally drop everything on the floor, I just try to make stacks of similar stuff. From version 1.27 changelog: *[Wintermute] Added container for player gear in Grey Mother's House and Jeremiah's Cabin. Using these containers will not affect Trust levels with either character. So no need to drop your stuff on the floor Link to comment Share on other sites More sharing options...
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