Help! Food challenge


Pyrex

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You don't, but this is not obvious.

If you let him starve, the penalties are rather light: you can no longer restore condition over time or through sleep, you lose 1% condition per hour, and you have to listen to him complain about it.

The solutions to all are to eat before sleeping each night (condition recovered from sleep is sufficient to restore any condition lost during the day) and to turn off the voice volume.  Players have been doing this for years...

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38 minutes ago, Fuarian said:

With the amount of food there is, this shouldn't even be an issue.

You should try it. It's not that finding enough food is an issue.. it's that given a chance, the guy eats like a horse, and you can end up spending most of your time satisfying his hunger.  Try keeping Will's tank topped off. Every time he whines about food, you have to fill the tank. You'll be so busy keeping him fed, it will seriously cut into the time available to get other shit done.

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1 hour ago, JAFO said:

You should try it. It's not that finding enough food is an issue.. it's that given a chance, the guy eats like a horse, and you can end up spending most of your time satisfying his hunger.  Try keeping Will's tank topped off. Every time he whines about food, you have to fill the tank. You'll be so busy keeping him fed, it will seriously cut into the time available to get other shit done.

It only takes a few seconds to look in your pack and eat a jar of peanut butter that fills you up a lot. Again, since there's so much food it's not an issue. If you were forced to look for food it would be because then it would interefere with your time.

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4 minutes ago, Fuarian said:

If you were forced to look for food it would be because then it would interefere with your time.

That's exactly it.. once the packaged food is gone (and it doesn't take very long to all be gone if you feed him every time he wants it), then you are forced to look for food. Like I said, try it.

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Especially playing Voyageur.  It is not the progressive step between Pilgrim and Stalker everyone assumes it to be.  Voyageur consumes 20% more food and punishes movement speed much more severely than Stalker.  I always assumed they reversed the values by mistake and never could admit afterward they were wrong...

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11 hours ago, Fuarian said:

In Wintermute? Episode 1?

See @selfless' comment above.

As for Wintermute (if that is, indeed, what the OP is playing - newbies are notorious for posting in the wrong forum), well, difficulty-settings-wise, it's probably roughly on a par with Voyageur, so it makes sense that food consumption levels are probably borrowed from that difficulty level.

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