Trandor Posted October 8, 2014 Share Posted October 8, 2014 I don't know why, but it somehow bothers me, that some interiors are used multiple times. For example Lake Cabin A. There are three cabins that are exactly alike, with the same layout and the same chances for loot spawn. I get that it's easier to program it that way, but still.Isn't there a way, that you can program cabins or locations like Metal containers or Lockers, where you have a % chance of finding a certain item in there. Maybe the same would be possible for cabins as a whole? That you get chances of finding in there a bed, a shelf, a desk, a chair, whatever, and they can be placed randomly in the room, and then having a % chance of spawning some item on those "containers"? That way, every place would look completely different and offer different items each playthrough. Of course, this would only be needed for the smaller places, not the safehouses, that are designed on purpose, like the dam, camp office, trapper's homestead. Let me know what you think. Link to comment Share on other sites More sharing options...
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