randomsurvivor

How do you like it so far?

Recommended Posts

On 8/1/2017 at 8:20 PM, June said:

You guys are giving up fast. I can see the problem here, but why so angry and whiney? If the gamepad doesn´t work, try the keyboard and vise versa? Disable Steam updates. Fiddle with options. Etc. There´ll sure be a solution soon, no need to blame anyone? Good night for now, I can see your frustration, but I´m sure it´ll be fine by tomorrow. o7

See in my case, I'm not physical able to use their wolf struggle or the first thing you have to do in the game as it stands.  Since they're previous set up in survival mode so I could do those things its disappointing that they decided for story mode it wasn't important enough to include us and changed it.  I don't think this is a glitch, because its totally unlike that weird glitch that showed up in survival. I think its a decision they made - a disappointing one but its a change they chose to make. Its not a matter of giving up too quickly - its a matter of not being able to even get into the game.  I had been very much looking forward to this too, it looks lovely.

Share this post


Link to post
Share on other sites
9 minutes ago, Jolan said:

See in my case, I'm not physical able to use their wolf struggle or the first thing you have to do in the game as it stands.  Since they're previous set up in survival mode so I could do those things its disappointing that they decided for story mode it wasn't important enough to include us and changed it.  I don't think this is a glitch, because its totally unlike that weird glitch that showed up in survival. I think its a decision they made - a disappointing one but its a change they chose to make. Its not a matter of giving up too quickly - its a matter of not being able to even get into the game.  I had been very much looking forward to this too, it looks lovely.

I'm confused as to the main topic of your post?

Are you referring to wolf struggle clicking?

If so are you playing on Steam, and do you own a gamepad?

  • Upvote 1

Share this post


Link to post
Share on other sites
On 8/3/2017 at 2:34 PM, L² said:

I find the release to be fun and challenging.  Unfortunately, my over zealousness has lead to a few issues with quests...word to the wise, don't go taking things that seem like they might have a story line associated with them.

 For example,

  Reveal hidden contents

do not take the Safe Deposit box keys from the Miller farm until Grey Mother tells you to go find it.

This might get fixed, but in case it doesn't right away, you're stuck.

Three restarts to work around other issues and 30+ total hours of gameplay into the story and I'm stuck with this issue in Episode 2.   I find it hard to believe that the devs didn't know this would happen -- this is just like the rose hips in the tutorial, and they could not be picked until we were on the right story step.   Except the only-for-one-story-step items can be picked up at any time in Episode 1 & 2 too, and picking them up early does break your story.   Incidentally, they look exactly like the notes and keys that trigger side quests.  Beware!

No way am I playing another minute of the story before this is fixed.  It's simply a bad investment of time.

Edited by Ruruwawa
  • Upvote 1

Share this post


Link to post
Share on other sites
On 8/2/2017 at 6:29 AM, Korsy said:

uh, the grey mother sent me to a house in Milton.. i cant remeber the name of the house owner... 

Its in the house in the bedroom under a rug! Hard to find, took me a while!

Share this post


Link to post
Share on other sites

Can we please patch the wolves in Story mode so they spawn and despawn the way they do in Sandbox?

Wolves you kill in Story mode seem to randomly despawn if you quit out of the game and reload. They despawn whether you harvested them or not...or left a gut or meat on them.

The wolves also immediately respawn alive if you kill them and then quit and reload or sleep. It is really unbalanced and unfair, as there is no way to thin the herd of wolves even for a day. There is no point in killing them and wasting ammo or item condition if they don't stay dead for at least a day or two.

Story mode is basically The Long Dark: Splinter Cell mode. I don't want to play a total stealth avoidance wolf game. I actually like thinning a few out if there are too many....which there often are. Especially by the Gas Station and the Farm in Episode 1...

  • Upvote 2

Share this post


Link to post
Share on other sites
On August 4, 2017 at 6:07 AM, VinceCgto said:

I'm quite certain the urn is not accessible before the quest starts. When playing, I visited the farm before the quest and specifically tried the urn because it seemed to stand out, but I wasn't able to interact with it....

Absolutely correct...I was wrong and mistakenly thought there was an issue, when the issue was me.

  • Upvote 1

Share this post


Link to post
Share on other sites
On 8/4/2017 at 11:07 PM, Thrasador said:

I'm confused as to the main topic of your post?

Are you referring to wolf struggle clicking?

If so are you playing on Steam, and do you own a gamepad?

And the opening sequence.  I don't have a game pad, but Timber Wolf has offered to walk me thru getting a good one and setting up.  So yay!  I have great hopes this will work out.  And maybe I can use it on other games I've given up on. :)

 

  • Upvote 1

Share this post


Link to post
Share on other sites
19 minutes ago, Jolan said:

And the opening sequence.  I don't have a game pad, but Timber Wolf has offered to walk me thru getting a good one and setting up.  So yay!  I have great hopes this will work out.  And maybe I can use it on other games I've given up on. :)

 

Yes, I was going to say if you get a wired PS4 controller(what I use) or a wired XBOX 360 or XBOX One controller....it is supported in Steam Big Picture mode. I say wired because they are cheaper and immediately recognized through the USB connection. Wireless is a little more difficult to set up. You can pretty much use any gamepad I think....but I have a PS4 so I already had a controller obviously....

If you do that, you can just go into the controller set up via Steam and change the struggle tap button to turbo mode. Then you just hold down the struggle button and it automatically taps and fills the bar up in about 2 or 3 seconds for you....

I guess that is sort of cheating...but if you have carpal tunnel and repetitive tapping hurts then you gotta do what you gotta do, lol....

  • Upvote 3

Share this post


Link to post
Share on other sites

I think it is absolutely excellent (TLD itself, and Wintermute in particular) and rarely has in-game artwork been so good (and not sentimental). The game play is thrilling, it's open enough to mess around a little, and you can influence the storyline. You can also sometimes miss something (so no major "I'm stuck cos I missed a little darn clue about 5 episodes ago). I really really dig it. Though if you've gotten about 250+ hrs of Survival Mode under your belt, there is a bit too much junk around for it to be tough. Then again, those wolves...

  • Upvote 1

Share this post


Link to post
Share on other sites
On 8/4/2017 at 8:56 PM, Jolan said:

See in my case, I'm not physical able to use their wolf struggle or the first thing you have to do in the game as it stands.  Since they're previous set up in survival mode so I could do those things its disappointing that they decided for story mode it wasn't important enough to include us and changed it.  I don't think this is a glitch, because its totally unlike that weird glitch that showed up in survival. I think its a decision they made - a disappointing one but its a change they chose to make. Its not a matter of giving up too quickly - its a matter of not being able to even get into the game.  I had been very much looking forward to this too, it looks lovely.

Sorry for not replying earlier, I just noticed your post.   I might have a solution if you are a PC user to work around the struggle mechanic.

On PC I use an AutoHotkey script for "autowalk," due to a recurring RSI in my W finger -- you can find it here.  (Use JAFO's version, since it has the standard key mappings.)  For struggles I normally just mash the left mouse button with both hands (I'm classy that way), but it's also possible with autohotkey to send the left mouse click over and over when you hold down a key.

So I wrote a script for struggles and tested it on a couple volunteer wolves, seems to work fine.

To run the script, you'll need to install the AutoHotkey software.  It's good stuff -- safe & reliable, doesn't run unless it needs to, and very light on computer resources when it is running.  You can download it here.  

The "left clicker" script is attached below, click to download.  I leave mine on my desktop.

Before I run TLD I double click the script and it fires up AutoHotkey in the background and starts the script.  (The script only works if The Long Dark is the active program, so no need to worry about it interfering with other software.)  Then I run TLD.

When a struggle happens, just mouse over the weapon you want to use and hold down the F2 button.

left clicker.ahk

Edited by Ruruwawa
  • Upvote 2

Share this post


Link to post
Share on other sites

I'm in episode 2 and my motivation is waning. It's a brilliant game, but the Jeremiah missions have me a little burned out. I am not a fan of the "gather x for person y" missions. 

I also severely mismanaged my inventory for a bit so it's a struggle to live for even a little bit without the risk of hunger/thirst/hypothermia .

I guess that's kind of the point, no? Maybe that's the genius of it. 

Share this post


Link to post
Share on other sites
12 minutes ago, Stanimal032 said:

I'm in episode 2 and my motivation is waning. It's a brilliant game, but the Jeremiah missions have me a little burned out. I am not a fan of the "gather x for person y" missions. 

I also severely mismanaged my inventory for a bit so it's a struggle to live for even a little bit without the risk of hunger/thirst/hypothermia .

I guess that's kind of the point, no? Maybe that's the genius of it. 

But what obstacles does the world put in your way as you carry out this task? What diversion draws your eye and sees you wander off your chosen path? These are all things we hope players pursue as well!

Share this post


Link to post
Share on other sites
6 hours ago, Ruruwawa said:

So I wrote a script for struggles and tested it on a couple volunteer wolves, seems to work fine.

To run the script, you'll need to install the AutoHotkey software.  It's good stuff -- safe & reliable, doesn't run unless it needs to, and very light on computer resources when it is running.  You can download it here.  

The "left clicker" script is attached below, click to download.  I leave mine on my desktop.

Hey thanks! This last week I've been messing with autoclicker scripts for AutoHotkey.. with mixed results. I look forward to giving yours a shot.

  • Upvote 1

Share this post


Link to post
Share on other sites
On 8/1/2017 at 7:59 PM, June said:

Can´t say much for consoles, because playing on PC. Everything´s fine here. As for the Audio: that´s intended. Can´t expect everything to be voiced, come on. Hinterland is still a small studio. I´m very very pleased by what I saw so far <3

I'm sure they can pull it off. Maybe long term, but in the end. They can do anything. :)

Share this post


Link to post
Share on other sites
On 8/11/2017 at 5:05 PM, Ruruwawa said:

Sorry for not replying earlier, I just noticed your post.   I might have a solution if you are a PC user to work around the struggle mechanic.

On PC I use an AutoHotkey script for "autowalk," due to a recurring RSI in my W finger -- you can find it here.  (Use JAFO's version, since it has the standard key mappings.)  For struggles I normally just mash the left mouse button with both hands (I'm classy that way), but it's also possible with autohotkey to send the left mouse click over and over when you hold down a key.

So I wrote a script for struggles and tested it on a couple volunteer wolves, seems to work fine.

To run the script, you'll need to install the AutoHotkey software.  It's good stuff -- safe & reliable, doesn't run unless it needs to, and very light on computer resources when it is running.  You can download it here.  

The "left clicker" script is attached below, click to download.  I leave mine on my desktop.

Before I run TLD I double click the script and it fires up AutoHotkey in the background and starts the script.  (The script only works if The Long Dark is the active program, so no need to worry about it interfering with other software.)  Then I run TLD.

When a struggle happens, just mouse over the weapon you want to use and hold down the F2 button.

left clicker.ahk

So it basically auto-spams the button? Cool! I wonder what other not-so-cheaty-but-helpful tools you can come up with...

Share this post


Link to post
Share on other sites
4 hours ago, Fuarian said:

I wonder what other not-so-cheaty-but-helpful tools you can come up with...

@Ruruwawa also came up with a nifty Autowalk function using the same AutoHotkey software. He does mention it in his post above.. but it's easy to miss.

Edited by JAFO
  • Upvote 1

Share this post


Link to post
Share on other sites
On 8/12/2017 at 7:05 AM, Ruruwawa said:

it's also possible with autohotkey to send the left mouse click over and over when you hold down a key.

So I wrote a script for struggles and tested it on a couple volunteer wolves, seems to work fine.

I liked the results myself, so, in order that I only have to launch one script, I merged it with your Autowalk script:

 

; Autowalk & RapidClicker for The Long Dark
; To cancel autowalk hit the (autowalk) key again, or press w, s, (inventory), (radial) or (clothing)

; Send left mouse button clicks by holding down a key
; Hold F2 down to send a left mouse click every 50 millisecond.  Release F2 to stop sending clicks.

#SingleInstance Force
#IfWinActive ahk_exe tld.exe   ; works only when TLD is the active window

F2::	; hold down 'F2' for wolf struggle
	While GetKeyState("F2", "P") {
		Click
		Sleep 50
	}
	Return

q::  ; KEYBIND Autowalk
	SendInput % "{w " ( (autowalk:=!autowalk) ? "down" : "up" ) "}" 
	Return
	
#if autowalk   ; PERFORMANCE capture these keystrokes only when autowalk is active
w::
s::
; TAB::      ; KEYBIND information
i::      ; KEYBIND inventory
c::        ; KEYBIND clothing
	SendInput {%A_ThisHotkey%}
	autowalk:=0
	SendInput {w up}
	Return
Space::        ; KEYBIND Radial menu
	autowalk:=0
	SendInput {w up}
	SendInput {%A_ThisHotkey% down}
	Return
	
#if

 

Edited by JAFO
  • Upvote 1

Share this post


Link to post
Share on other sites
On 11/8/2017 at 6:05 PM, Ruruwawa said:

Sorry for not replying earlier, I just noticed your post.   I might have a solution if you are a PC user to work around the struggle mechanic.

On PC I use an AutoHotkey script for "autowalk," due to a recurring RSI in my W finger -- you can find it here.  (Use JAFO's version, since it has the standard key mappings.)  For struggles I normally just mash the left mouse button with both hands (I'm classy that way), but it's also possible with autohotkey to send the left mouse click over and over when you hold down a key.

So I wrote a script for struggles and tested it on a couple volunteer wolves, seems to work fine.

To run the script, you'll need to install the AutoHotkey software.  It's good stuff -- safe & reliable, doesn't run unless it needs to, and very light on computer resources when it is running.  You can download it here.  

The "left clicker" script is attached below, click to download.  I leave mine on my desktop.

Before I run TLD I double click the script and it fires up AutoHotkey in the background and starts the script.  (The script only works if The Long Dark is the active program, so no need to worry about it interfering with other software.)  Then I run TLD.

When a struggle happens, just mouse over the weapon you want to use and hold down the F2 button.

left clicker.ahk

Works for every TLD version?

Share this post


Link to post
Share on other sites
16 minutes ago, 4djes said:

Works for every TLD version?

Works on Windows PCs only...

Share this post


Link to post
Share on other sites
7 hours ago, JAFO said:

Works on Windows PCs only...

 

Including XP?

 

 

Edited by Hawk

Share this post


Link to post
Share on other sites
21 hours ago, Hawk said:

Including XP?

You're still using XP? Well, I won't tell you all the reasons you shouldn't be.. you've probably heard them all before*. I'm more than a little surprised by your... umm..  implication that TLD runs on XP though.

Anyway, while I don't currently have an XP install to test with, AutoHotKey has been around since 2003, so I'd say yes, it very probably does. In any case, there's only one way to know for sure.. give it a try and see.. and please let us know how it goes!

Edit:
* Nevermind.. I saw your post in the 'crashing' thread.. you clearly know what you're doing.. carry on!

Edited by JAFO

Share this post


Link to post
Share on other sites

I use Win 7 for Internet stuff. The XP box is just for games that run better on XP than Win 7, which is most of the games I like to play. :D

I plan on giving AutoHotKey a shot today. I'll post back on the results.

Share this post


Link to post
Share on other sites

AHK works great on XP. I'm using your AutoWalk script Jafo. Love it. Thank you! :)

Share this post


Link to post
Share on other sites
4 hours ago, Hawk said:

AHK works great on XP.

Excellent! I had a feeling it would, but ya never know 'til you give it a go.

 

4 hours ago, Hawk said:

I'm using your AutoWalk script Jafo. Love it. Thank you! :)

You're welcome, but all the credit has to go to @Ruruwawa. All I did was disable his custom TAB keybinding, and merge two of his scripts into one.

(I actually investigated several autowalk scripts people have made for AHK.. Ruruwawa's was the best and most elegantly coded of them all)

Edited by JAFO

Share this post


Link to post
Share on other sites

OK! Thanks to @Ruruwawa and @JAFO then. :)

I haven't tried the AutoWalk w/ RapidClick yet. I'm playing a sandbox game and don't really need the rapid click option at this time.

  • Upvote 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now