Hinterland Raphael van Lierop Posted October 1, 2014 Hinterland Share Posted October 1, 2014 Sandbox Alpha Update -- v.136: Performance Improvements, Exploits Fixed, Gameplay TuningWe've just updated the Sandbox Alpha to v.136! Several performance improvements, exploits fixed, and gameplay tuning. Changelist:* General art optimization should result in shorter initial load and noticeable performance improvements across the board * Tampering of save data will result in survival time not being uploaded to Leaderboards. * Game saves automatically when entering an interior. This will prevent abuse of the savegame system to re-roll interior loot. * Fixed issue with some long dropdown menus getting cut off. * Fixed bug where time would accelerate forever when opening the Survival Panel during a Harvest or Repair action. * Slightly increased the Calorie/hour costs of Walking and Running. * Slightly increased the Calorie/Kg cost of carrying inventory. * The Hatchet and Hunting Knife can now be harvested. * Harvesting values for all Tools have been tuned for duration and what they produce. * Increased the Repair improvement value for the Hunting Knife. * Reduced the "per use" Condition decay of the Hatchet, Hunting Knife, and Prybar * Slightly reduced the per/Litre cost of Boiling water. * Added some new loot to the Dam. * Tuned the Rifle Ammo spawn in Trapper's Homestead. * Tuned the availability of Rifle Ammo in the Safe loot table. * Tuned Locker and Metal Desk loot tables. * Improved Persona selection UI. * Fixed bug with Dysentery where it would be removed when transitioning to a new scene. * Wolves no longer run from deer. * Tuned wolf population density. * Slightly reduced chance of wolf fleeing when player sighted. * Arrow keys will now rotate safe dial. ### END OF CHANGELIST ### Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.