Light sources, regarding 1st person view presence.


RaZ0R

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At the moment when using a light source in hand there is almost no relative movements of objects in hand. I think the new gas lamp movements and perspective based movement are a great improvement. But I think it can still be improved on a great deal. As always, never quite sure if its in the works but I'll say it anyway.

I think all the light source objects sit to close to your face when equipped in game, they need to appear to be held further away from the perspective. The item should be slightly waved in turn with the players movement. Example, flare light source, waved slightly down and left upon left turn, waved slightly up and right on right turn, waved slightly further forward upon acceleration and rearward upon deceleration.

the-long-dark-flare-header.png

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It also bothers me a bit how the flare is hold in front of your eyes. That'd would blind you in real life I believe, and, as well in the game, makes it kind of hard to see what's in front of you very well due to the great brightness of the lit object.

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