acheronrose Posted October 1, 2014 Share Posted October 1, 2014 In one of my earliest runs, I found myself in a cave (which I haven't found since). The cave was rather big but very protected, and I decided to set up a camp in there. Unfortunately, I was unable to start a fire there because it was too windy. This seemed like it shouldn't havebeen the case, as the cave was out of the apparent path of the wind. It's possible, though, that I misjudged. Link to comment Share on other sites More sharing options...
Guest Alan Lawrance Posted October 2, 2014 Share Posted October 2, 2014 This is a legit issue -- we need to better simulate reduced wind inside larger enclosed spaces. Link to comment Share on other sites More sharing options...
Guest Posted October 2, 2014 Share Posted October 2, 2014 Ticket #191 created Link to comment Share on other sites More sharing options...
TinyMouseGirl Posted June 16, 2015 Share Posted June 16, 2015 I am having this problem in the cave that connects Pleasant Valley and Carter River/Hydro Dam/Mystery Lake. Fresh game in v.243. I can not start a fire, the message "it's too windy to start a fire there" appears. I can faintly hear wind, so I assume it's windy outside the cave. I have tried all over the main cavern (where the bedroll/backpack/burned-out fire is) and down many side tunnels. I did finally find a spot that would allow a fire in one of the dead-end tunnels, but it was very finicky to place as it was surrounded by "invalid" locations.I have previously successfully started fires in this cave in earlier versions of the game. Link to comment Share on other sites More sharing options...
Guest mcopeman Posted June 16, 2015 Share Posted June 16, 2015 Yup! this is a bug. Its known and is on the list to be fixed.Melody~ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.