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Vortex

Graphics Performance improved? (PC)

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Kudos to you wonderful folks at Hinterland!

The colour palette is much more rich, the anti aliasing appears to be at 16x due to no visible jagged edges, MIP maps are crystal clear... and yet, framerates are now a consistent 60!

The game has never looked so good on ULTRA! :D

I remember Raphael mentioning back in the day that the graphics of TLD drew more from the CPU. Did you guys change the CPU intensivity of the game recently and offload it more onto the GPU?  I'm curious what the technical changes were, because the change in performance is phenomenal in regards to how much more polished the game has become.

Edited by Vortex

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