madrepityu Posted September 27, 2014 Share Posted September 27, 2014 Items like hatchet, hunting knifes, hunting rifle, etc. should not became completely broke, imho. It hurts everyone’s eyes, as it isn't so life-like.In my opinion you should turn this “condition” thing into a “maintenance” thing. I mean, the percentage should represent how an item maintained, instead of its “condition”. It means that an item will never broke, but will lose its maintenance level. The hatchet and the knife would become blunt and/or rusty, but not completely broke. The rifle became dirty and rusty, etc. It did happens in real life. The “maintenance level” would affect the effectiveness of an item, and would has its own penalties, and it would require some materials to fix, ofc.100% would be full effectiveness, and 0% would be equal than do the same task with bare hands.If a knife has 100% maintained it would cost e.g. 2 hours to processing a fresh deer. If the knife has 0% it would cost the same amount of time as doing it with bare hands, e.g. 8 hours. It's like not having it, but in a more realistic way.If the hatchet are 100% maintained it would give e.g. 10x better chance/amount of getting firewood. If the hatchet are 0% maintained it would give the same chance of getting firewood as doing it with bare hands. It's like not having it, also.The rifle would has the chance of a shell stuck into the chamber while shooting, below e.g. 50% maintenance level (dirt, rust). In a wrong place, in a wrong time, it would be worst as not having it. :twisted: Maybe you would even lost that shell.The maintenance would require:- animal fat and maybe a cloth to prevent rust - sharpening stone, or a simple flat stone and leather to sharpening things- kerosene/accelerator and maybe a cloth to clean thingsSo, for the hatchet and knife: sharpening stone, leather, animal fatFor the rifle: kerosene, cloth, animal fatCan opener, storm lantern, simple tools, prybar: animal fatetc., etc., etc.If one of them reach 0% maintenance level, maybe the workbench should be involved, too. :twisted: ..if you think further punishment needed! :lol:What do you think? Link to comment Share on other sites More sharing options...
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