Wastelander Posted October 15, 2016 Share Posted October 15, 2016 I don't really have anything worthwhile to add, I'd just like you, @KD7BCH, to know that you are an awesome person. May canned food and rifle ammunition find their way to you. Link to comment Share on other sites More sharing options...
KD7BCH Posted October 15, 2016 Share Posted October 15, 2016 Well one thing you could offer is some testing. This will all be a digital download kit when its ready I think. Something that can be assembled by printing on cardstock, and visiting a local game store to pick out some game pieces and then a six sided die, it will need testing. I am also in the process of revising some of the complexity. I believe the board game should stay a little more true to the experience created by the "real game" which is to say, there should be an element of crafting for the weapons, and there should not be a penalty for crossing ice, but as designed right now you do have to take an injury roll. I am still working this all out in my head but it will need those interested to print the game out, and play a few rounds. What I would really like is some players to provide a time study on how long it takes them to complete a turn. If a typical game is to go between 20-40 days and last 90 minutes then each turn has to take no more than 3 min or we are already at the 120 min mark at 40 days survived for a one player game. This means I need to reduce number of times rolling dice or change the reason to roll the dice. Link to comment Share on other sites More sharing options...
Wastelander Posted October 15, 2016 Share Posted October 15, 2016 Testing I can offer indeed, if nothing else, I still have time. Maybe I can even get a group together! Link to comment Share on other sites More sharing options...
cekivi Posted October 15, 2016 Share Posted October 15, 2016 Hey @KD7BCH: I can offer to look as well. Sadly, I won't have time to playtest the game though Link to comment Share on other sites More sharing options...
Wastelander Posted October 15, 2016 Share Posted October 15, 2016 Any chance we can get this on roll20 or somethin'? Might make it easier to get actual TLD players together for a playtest - I have a few guys who would play it if our schedules match (full disclosure: they probably won't), but none of them have ever played TLD (Yes, I know, I am fraternizing with heretics) Link to comment Share on other sites More sharing options...
Wastelander Posted October 15, 2016 Share Posted October 15, 2016 21 minutes ago, cekivi said: Hey @KD7BCH: I can offer to look as well. Sadly, I won't have time to playtest the game though Congrats for 1000 rep dude just to pat my own shoulder here, I was the one to give you the 1000th point Link to comment Share on other sites More sharing options...
KD7BCH Posted October 15, 2016 Share Posted October 15, 2016 D20 is an interesting idea and the final product might work for that. I was hoping to put this together scrounging stuff most players already have like 8 1/2 x 11 paper and a few monopoly pieces and a six sided die but a D20 or a few D20 would certainly make it pretty interesting. Already contributing already Wastelander. Link to comment Share on other sites More sharing options...
Wastelander Posted October 16, 2016 Share Posted October 16, 2016 I actually didn't mean a physical D20, but rather the online platform rolld20.com. Since it eliminates the need for a physical platform, people on the forums could get together and play with each other. Link to comment Share on other sites More sharing options...
cekivi Posted October 16, 2016 Share Posted October 16, 2016 On 2016-10-15 at 3:25 PM, Wastelander said: Congrats for 1000 rep dude just to pat my own shoulder here, I was the one to give you the 1000th point Thanks. Didn't think I'd hit 1000 so quickly Congrats on 1337 posts Link to comment Share on other sites More sharing options...
Wastelander Posted October 16, 2016 Share Posted October 16, 2016 Just now, cekivi said: Thanks. Didn't think I'd hit 1000 so quickly Congrats on 1337 posts 7]-[4/\/nk5 /\/\473 Link to comment Share on other sites More sharing options...
cekivi Posted October 16, 2016 Share Posted October 16, 2016 13 hours ago, Wastelander said: I actually didn't mean a physical D20, but rather the online platform rolld20.com. Since it eliminates the need for a physical platform, people on the forums could get together and play with each other. Most of my (board)games I play online are done with Vassal which is free... but I don't know how to program modules for it Also, if you're looking for randomizers d20's are good (each number is 5%) as are d10's, d100's or 2d6. Link to comment Share on other sites More sharing options...
Wastelander Posted October 16, 2016 Share Posted October 16, 2016 Just now, cekivi said: Most of my (board)games I play online are done with Vassal which is free... but I don't know how to program modules for it Also, if you're looking for randomizers d20's are good (each number is 5%) as are d10's, d100's or 2d6. Personally, I prefer d100s because they are so versatile (that and my unhealthy addiction to all things Cthulhu), Vassal seems like a cool thing to check out - you said you don't know how to program modules for it, is it hard? Link to comment Share on other sites More sharing options...
cekivi Posted October 16, 2016 Share Posted October 16, 2016 7 minutes ago, Wastelander said: Personally, I prefer d100s because they are so versatile (that and my unhealthy addiction to all things Cthulhu), Vassal seems like a cool thing to check out - you said you don't know how to program modules for it, is it hard? I've made modifications to a Vassal Module that contained errors and I found it a bit hard to figure out. Then again I was rushing at the time (we really wanted to get on with our game!) Link to comment Share on other sites More sharing options...
Wastelander Posted October 16, 2016 Share Posted October 16, 2016 As for player tokens, it's pretty easy to make them with paper and pen. Or you can go even cheaper and just proxy 'em with common household objects - I remember accidently leaving some of my stuff at home when I was playing Flames of War (it's a cool game, check it out if you're into WW2 stuff), so my finnish StuGs were temporarily substituted by Lego minifigs Link to comment Share on other sites More sharing options...
KD7BCH Posted October 17, 2016 Share Posted October 17, 2016 21 hours ago, Wastelander said: I actually didn't mean a physical D20, but rather the online platform rolld20.com. Since it eliminates the need for a physical platform, people on the forums could get together and play with each other. Well that works! Link to comment Share on other sites More sharing options...
KD7BCH Posted October 17, 2016 Share Posted October 17, 2016 I was thinking about "real dice" like this which would be pretty affordably cheap, but also have a few different sets for everything that has to happen during a turn. Dice to roll for weather, dice to roll for aurora, dice to roll for hunting/fishing/etc https://www.amazon.com/dp/B01I5MS7KE?psc=1 Cardstock for printing out the game cards when they are finally done. https://www.amazon.com/Neenah-Exact-Index-Sheets-40311/dp/B006P1EQIA/ref=sr_1_1?ie=UTF8&qid=1476567707&sr=8-1&keywords=cardstock I am also thinking about tokens instead of condition cards. I want to make it flexible from as simple as something you can pull out of a bag of chex mix, or use your change drawer to represent to as complex as something you'd search for online. Rather than a card representing a health point, a cube or dot or something like that. Link to comment Share on other sites More sharing options...
cekivi Posted October 17, 2016 Share Posted October 17, 2016 For a print and play game it's best to keep things as simple as possible. You could even use a deck of cards (if the game requires fewer than 52) instead of printing cards. Link to comment Share on other sites More sharing options...
KD7BCH Posted October 18, 2016 Share Posted October 18, 2016 I need some graphic's people to chip in some help here. Looking for some icon type images for "print" to occupy some spaces and act as markers indicating things. Here is an list of the needs. 1 condition icon (Small) 1/2"x1/2" 1 knife icon (Medium) 1"x1" 1 hatchet icon (Medium) 1"x1" 1 feathers icon (Medium) 1"x1" 1 guts icon (Medium) 1"x1" 1 fishing tackle icon (Medium) 1"x1" 1 bow icon (Medium) 1"x1" 1 arrow icon (Medium) 1"x1" 1 gun icon (Medium) 1"x1" Link to comment Share on other sites More sharing options...
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