blueskin1980 Posted September 25, 2014 Share Posted September 25, 2014 Current state:Whenever a player starts a new game, only loot in open world containers is generated. Undiscovered structure interior loot / containers are only generated as the player first enters them. This can be abused by placing a bedroll close to the structure's entrance, sleeping 1 hour (in most cases this will not cause severe temperature loss) which saves the game, and entering said structure / loading game till loot inside becomes lucrative.Suggested solution:Random seed generated and stored permanently at the beginning of every new sandbox game, used to determine what will be found in locations yet undiscovered, rendering this abusive method obsolete. Link to comment Share on other sites More sharing options...
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