Disease


Tarflink

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Howdy,

So after having intestinal parasites, cabin fever, and food poisoning.  I was just wondering if "rabbit fever" or the more common name "scurvy" is in the game?   For all you +1000 days and going strong folks.  Vitamin C deficiency, from living off just meat.   I'm not real sure on how long it takes to develope, I'd assume a month or 3 so 90 days of nothing but meat and fish you could contract it.  

Rose hips is 1 cure, so is makeing a tea from pine needles.   Not sure on peaches.

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It's not in the game right now. Would need some new mechanics as well, something like a vitamin-meter (since peaches do carry vitamins). I'd be in the market for that though - maybe eating animal organs could supply us with the necessary fats and vitamins? I know that fish eyes carry some vitamins.

Welcome to the forums, by the way ;) 

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19 minutes ago, Dirmagnos said:

It simply wont work without adding an extended rework of whole cooking and looting(including both animals and environment) systems. On the other hand devs did add parasites that dont make any sense.

Well according to the road map, cooking and infections are getting reworked. And I know the devs have discussed rabbit-starvation as a possible affliction. Also it should be noted that the game tracks a few stats not normally visible to the player, I know wetness is one. So I'd say it's not impossible.

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17 hours ago, Tarflink said:

Howdy,

So after having intestinal parasites, cabin fever, and food poisoning.  I was just wondering if "rabbit fever" or the more common name "scurvy" is in the game?   For all you +1000 days and going strong folks.  Vitamin C deficiency, from living off just meat.   I'm not real sure on how long it takes to develope, I'd assume a month or 3 so 90 days of nothing but meat and fish you could contract it.  

Rose hips is 1 cure, so is makeing a tea from pine needles.   Not sure on peaches.

This is an excellent idea for long term survivors. Off course it should be balanced with adding more plants to the game maybe grow them ??? LEMONS ANYONE??? :)

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Lack of vitiamins crossed my mind multiples times during long game play. But I have no idea how hard it is to implement such things in a game. It would be fun if the devs added more (longtem?) diseases/afflictions to make the game a bit more difficult. Once you know how it 'works', the game gets easier and easier. Adding a disease like that and more items to forage like pine needles would be fun.

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