Ideas for animations when first person immersion is added


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1) Hill climbing:  Obviously you can't walk up a 60 degree slope on your feet only, adding an animation where the player uses their hands to crawl up would be nice.

2) Sleeping bags:  I find it weird that I'm standing when I wake up, it would be more immersive if you started laying down and then had to get up, kinda like the new wolf animation where you have to crawl away, minus the crawling aspect of course.

3) Fatigued behavior: Perhaps when your character is very tired, you would sway a lot more while walking and outstretch your hands on certain objects or walls to find support due to fatigue.

4) Door opening and closing: Car doors, house doors, cellar doors, what have you.

5) Backpack:  When you press space and select your backpack, your character will place their backpack on the ground and open it up.

 

I understand that this may seem like a lot of extra work but it really would add a lot of extra immersion which this is vital to this game.

 

EDIT: Mods I realized alpha playtest feedback isn't the right place for this so if you wouldn't mind moving it to "wishlist" it would be appreciated.

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